WIP Stereoscopic 3D support for half/full SBS, over/under, etc
(2014-01-22, 20:31)Hasu0bs Wrote: Ah thank you! I somehow missed the video OSD settings. Everything is fine now. Here is my status report after testing for an hour on my LG passiv TV:

First things first: I spent 30 minutes figuring out why over/under looked crappy. It turnes out (surprise) that it strongly relies on the resolution beeing pixel perfect. I somehow had to discover that the TV setting "Auto" and "16:9" are stupid (and setting gfx driver in windows to over/underscan even more so) and that the correct setting for LG TV is "Just Scan"! After that (ans after resetting the gfx settings) I now have the perfect resolution in XBMC resulting the GUI in 3D mode to be not at all 3D (which is a good thing because now the lines for left and right eye are strictly over each other) Huge success! Blush

It is always better to fix over/under scan on the TV than by adjusting either the graphics drivers or the XBMC video calibration. In fact, IMHO the calibration thing should have a great big warning "WARNING Do NOT do this unless you have exhausted every option to turn overscan off on your TV/monitor."

It has always been important, but is far more so now with 3D.
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Messages In This Thread
RE: Stereoscopic 3D support for half/full SBS, over/under, etc - by nickr - 2014-01-23, 01:04
Intel® InTru™ 3D support - by acidizer - 2014-01-26, 12:47
, - by User 102910 - 2014-08-08, 11:11
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