WIP Stereoscopic 3D support for half/full SBS, over/under, etc
There has been some work from adfedchin where he included proprietary code and used the nvidia/adm driver functions to output frame packing. He supplied a build a few pages back. You could try this. It is unlikely to be added to xbmc though because of the license stuff.
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Intel® InTru™ 3D support - by acidizer - 2014-01-26, 12:47
RE: Stereoscopic 3D support for half/full SBS, over/under, etc - by Mettbrot - 2014-02-20, 13:57


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