WIP Stereoscopic 3D support for half/full SBS, over/under, etc
while the builds from adfedchin work for intel/nvidia they still have issues to be resolved in XBMC core, like that XBMC should witch into stereoscopics mode way earlier in it's playback starting process (so before resolution and refresh rate changes apply), also mid-stream changes from 2D to 3D have to be supported in this regard. And only once this is solved we should have a solid technical foundation to see how we can force 3D resolutions for playback and framepacking.
Reply


Messages In This Thread
Intel® InTru™ 3D support - by acidizer - 2014-01-26, 12:47
RE: Stereoscopic 3D support for half/full SBS, over/under, etc - by da-anda - 2014-02-20, 15:37
, - by User 102910 - 2014-08-08, 11:11
Logout Mark Read Team Forum Stats Members Help
Stereoscopic 3D support for half/full SBS, over/under, etc11