WIP Stereoscopic 3D support for half/full SBS, over/under, etc
OpenGL hardware acceleration success on Windows. I have an Nvidia GT 240M graphics card.

I have an LG passive 3D monitor. There's no interlaced option with the DirectX version on Windows.

I just compiled an OpenGl release of XBMC Gotham from git sources.

Not only does the interlaced option appear:

also, under acceleration, hardware acceleration is enabled:

Interlaced 3D HSBS works perfectly fine with OpenGL on my Windows 8 Pro 64-bit. The 3D video is not choppy at all. In fact, none of the videos I tested show any sign of choppiness.

First, I installed Gotham beta 2. Then, I compiled the XBMC Gotham OpenGL binary and subsituted it in the XBMC program folder. I also had to add libxslt.dll and glew32.dll to the XBMC program folder.

For some reason, my NextPVR PVR addon gets disabled in the OpenGL version and doesn't work. Beyond that, everything else works.

The Windows XBMC OpenGL version idea came to me after seeing how OpenGL 3D interlaced worked so well on Ubuntu 13.10

Edit: I just watched a blu-ray with AnyDVD HD running in the back. No choppiness at all.

As you can see:
21:38:44 T:1416  NOTICE: GL_VENDOR = NVIDIA Corporation
21:38:44 T:1416  NOTICE: GL_RENDERER = GeForce GT 240M/PCIe/SSE2
21:38:44 T:1416  NOTICE: GL_VERSION = 3.3.0
21:38:44 T:1416  NOTICE: GL_SHADING_LANGUAGE_VERSION = 3.30 NVIDIA via Cg compiler

Messages In This Thread
Intel® InTru™ 3D support - by acidizer - 2014-01-26, 12:47
RE: Stereoscopic 3D support for half/full SBS, over/under, etc - by Johnny569 - 2014-03-20, 01:26

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