[RELEASE] Movie Set Artwork Automator
It's a long shot, but try clearing out your cache and re-caching the content.

My script can help (see here). Once you've downloaded it - it's just a single file - you can query the media library for the file details behind each set (texturecache.py jd sets) and maybe get enough information to work out if/why there is something wrong. Failing that, look in the texture cache to see what files are there and where they came from (texturecache.py s "somesetname"). If that doesn't help, then there is probably nothing for it but to delete your cached sets, and automatically re-cache them (texturecache.py C sets, or if you want to try with just one sample set, texturecache.py C sets "somesetname").
Texture Cache Maintenance Utility: Preload your texture cache for optimal UI performance. Remotely manage media libraries. Purge unused artwork to free up space. Find missing media. Configurable QA check to highlight metadata issues. Aid in diagnosis of library and cache related problems.
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RE: [RELEASE] Movie Set Artwork Automator - by Milhouse - 2013-04-09, 01:28
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