What are the reasons you don't submit your addon to official repo?
#18
(2013-02-14, 21:01)natethomas Wrote:
(2013-02-14, 20:40)`Black Wrote: Another reason is that XBMC is constantly evolving, you need to keep up as a skinner to support all the features and you don't want to submit unfinished skins. It's hard work to have something fully ready and tested... it's easier to set up an own repo and deliver beta versions. Smile

Out of curiosity, would support for beta tagging solve this fear? So users could see your skin in a quick browse through, but also see maybe a little beta badge attached, allowing them to know it's a WIP to some degree?


What defines a beta, are missing dialogs/windows allowed, if yes what are considered essential? Are non-localized strings allowed? What about quality control, some sections look like a new skin some using dummy/placeholder images?

Beta section would just open up too many issues for novice users. I was reading alot of the comments on this post covering Frodo 12 on The Verge. Many comments regarded XBMC as too complicated and they used x device cause it's simple.
Image

Check out The Carmichael - A Skin For XBMC

Check out Night - A Skin For XBMC

Check out Unfinished - A Skin For XBMC
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RE: What are the reasons you don't submit your addon to official repo? - by mcborzu - 2013-02-14, 21:38
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What are the reasons you don't submit your addon to official repo?0