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[RELEASE] Texture Cache Maintenance utility
Is there anything special that needs to be done if using a central MYSQL server? I run the script with mostly defaults and when cache moveis I get errors such as..

Environment info:
MYSQL DB (same machine as Kodi and the script)
Windows 10

My texturecache config is this...
xbmc.host = localhost
webserver.port = 8080
webserver.username = xxxx
webserver.password = xxxx
download.threads = 40
allow.recacheall=yes
logfile = c:\temp\texturecache.log

ran  .\texturecache.py c movies

then every movies has an error similar to
2018-12-01 08:44:01.634171:MainThread: ERROR ITEM: {4, "movies", "poster", "Zero Dark Thirty", None, None, "C:\Upload\xbmc_videodb_2015-11-22\movies\Zero_Dark_Thirty_2012-poster.jpg", 0, None, 471, False}

I don't know why it has "C:\Upload\xbmc_videodb_2015-11-22" in the path?
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(2018-12-01, 10:58)ScorpioJonesy Wrote: Is there anything special that needs to be done if using a central MYSQL server?

No.

(2018-12-01, 10:58)ScorpioJonesy Wrote: I don't know why it has "C:\Upload\xbmc_videodb_2015-11-22" in the path?

Because that's the artwork path you have in your MySQL video library - presumably that's where you scraped the artwork from, or exported/imported it to/from.

Try running .\texturecache.py jd movies "Zero Dark Thirty" and you'll see the artwork paths being used by the movie. If the paths are incorrect you'll need to fix them - have a look at the mklocal.py link at the foot of the first post as it can help get your artwork back in order.
Texture Cache Maintenance Utility: Preload your texture cache for optimal UI performance. Remotely manage media libraries. Purge unused artwork to free up space. Find missing media. Configurable QA check to highlight metadata issues. Aid in diagnosis of library and cache related problems.
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(2018-12-01, 20:27)Milhouse Wrote:
(2018-12-01, 10:58)ScorpioJonesy Wrote: Is there anything special that needs to be done if using a central MYSQL server?

No.
(2018-12-01, 10:58)ScorpioJonesy Wrote: I don't know why it has "C:\Upload\xbmc_videodb_2015-11-22" in the path?

Because that's the artwork path you have in your MySQL video library - presumably that's where you scraped the artwork from, or exported/imported it to/from.

Try running .\texturecache.py jd movies "Zero Dark Thirty" and you'll see the artwork paths being used by the movie. If the paths are incorrect you'll need to fix them - have a look at the mklocal.py link at the foot of the first post as it can help get your artwork back in order. 
 Thanks for the info, I did some checking using the script and it seems something had gone wrong with the library so I did a full reset and rescan. All looking good again now.
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