[RELEASE] Texture Cache Maintenance utility
#45
(2013-03-24, 17:26)MilhouseVH Wrote:
(2013-03-24, 16:28)charrua Wrote:
(2013-03-24, 16:20)MilhouseVH Wrote: Hmm, yeah, I'll have a go with RemoveEpisode/RemoveMovie - removing the entire TVShow is possibly a little excessive so hopefully it doesn't come to that!
As a safety measure, it'd be wise reading the media details before asking XBMC to remove it.
After source refresh is done you could even check the new info against the old one and restore fields as needed.
Good news... removing media items seems to do the trick as far as scanning local NFOs is concerned. Thanks charrua.
I'm glad you could make it work, thank you.

(2013-03-24, 17:26)MilhouseVH Wrote: Regarding the safety measure... probably a lot of work! Wink
Maybe it's simpler that it seems... Wink
JSON: VideoLibrary.GetMovieDetails (or VideoLibrary.GetEpisodeDetails, etc.) ---> Save to temp nfo file
Just to have a backup of the movie details (or other media) before XBMC deletes it from the DB

And if you want to complicate it a little with a data restoring option:
read info from the temp nfo
JSON: VideoLibrary.SetMovieDetails (or VideoLibrary.SetEpisodeDetails, etc.)
Rofl
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Messages In This Thread
RE: [RELEASE] Texture Cache maintenance utility - by charrua - 2013-03-25, 04:46
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