[RELEASE] Texture Cache Maintenance utility
I have a question regarding cache.

Currently total duration mostly noticeable on TVshows needs to be calculated/cached in Im not sure where this info is cached (I do believe its textures#.db since this file grows as this info is cached) but its a slow process that delays displaying of SD/HD (blue/green) flags in confluence and other flagging is also delayed until total duration is calculated for all materials. To calculate this for TV shows you need to be in library view and under all seasons/episodes (lists all episodes oof all seasons view) so total duration starts being calculated and thus SD/HD and codec info flags start showing up.

Can this script somehow trigger this caching in future?
Particularly where a user doesnt have to navigate around and stay in that root dir waiting for this caching/calculation to take place. its a long monotonous job.# as soon as you leave any directory this caching stops so basically means if you want everything cached its a pita.


Messages In This Thread
RE: [RELEASE] Texture Cache maintenance utility - by un1versal - 2013-03-26, 13:17
Crash on Gotham on OS X - by desepticon - 2014-05-29, 17:57
Cleaning - by AleisterHH - 2018-05-28, 22:03
RE: Cleaning - by Milhouse - 2018-05-28, 22:16
qax genre not updated - by Just-Me_A-User - 2018-06-12, 22:06
RE: qax genre not updated - by Milhouse - 2018-06-12, 23:40

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