[RELEASE] Texture Cache Maintenance utility
(2014-02-02, 18:19)theowiesengrund Wrote: I wasn't successful. Tried "nc" option afterwards, but the log just ends without any statement.

Console output is the following:

Code:
Write failed: Broken pipe  3 of 16 [unmatched 26235: matched 0, skipped 3718] (1301 of 4324)

Broken pipe? Where you piping the output from texturecache.py into another command? Can you PM me the log?

It would be worth running bcmstat.sh (options "xgcd10") concurrently to keep an eye on your free memory - if it goes below 100MB free then I'd be surprised.

I tested your db libraries, and didn't have a problem while using chunked=yes. Hmmm... Sad
Texture Cache Maintenance Utility: Preload your texture cache for optimal UI performance. Remotely manage media libraries. Purge unused artwork to free up space. Find missing media. Configurable QA check to highlight metadata issues. Aid in diagnosis of library and cache related problems.
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Messages In This Thread
RE: [RELEASE] Texture Cache Maintenance utility - by Milhouse - 2014-02-02, 18:28
Crash on Gotham on OS X - by desepticon - 2014-05-29, 17:57
Cleaning - by AleisterHH - 2018-05-28, 22:03
RE: Cleaning - by Milhouse - 2018-05-28, 22:16
qax genre not updated - by Just-Me_A-User - 2018-06-12, 22:06
RE: qax genre not updated - by Milhouse - 2018-06-12, 23:40


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