[RELEASE] Texture Cache Maintenance utility
@ADA2D - thanks for the log.

Can you try v1.5.3 which I've just pushed, it will now just ignore the exception on filenames encoded in a way that can't be decoded.

You have three picture files that are causing a problem - I'm really not sure what encoding is being used but at least now it shouldn't crash:
Code:
smb://ADA2D-MAIN/Pictures/Angies Cell/.\u0361\u25b9\u200bRiChI(\u2022\u0361_ \u2022rIcH \ue733\u2650\ue6ad\ue644.jpg
smb://ADA2D-MAIN/Pictures/Angies Cell/Jessie \ue736  .\u0361\u25b9\u200b \ue63e.jpg
smb://ADA2D-MAIN/Pictures/Angies Cell/\u200e\u200b\ue63e\ue747JEN\ue747\ue63e.jpg
Texture Cache Maintenance Utility: Preload your texture cache for optimal UI performance. Remotely manage media libraries. Purge unused artwork to free up space. Find missing media. Configurable QA check to highlight metadata issues. Aid in diagnosis of library and cache related problems.
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Messages In This Thread
RE: [RELEASE] Texture Cache Maintenance utility - by Milhouse - 2014-03-06, 08:34
Crash on Gotham on OS X - by desepticon - 2014-05-29, 17:57
Cleaning - by AleisterHH - 2018-05-28, 22:03
RE: Cleaning - by Milhouse - 2018-05-28, 22:16
qax genre not updated - by Just-Me_A-User - 2018-06-12, 22:06
RE: qax genre not updated - by Milhouse - 2018-06-12, 23:40


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