[RELEASE] Texture Cache Maintenance utility
I am unable to make logos and discart show up in XBMC with these scripts. I am not sure where the problem is.

Specifically, if I run the AD and use it to scan my local artwork, all types (poster, fanart, banner, logo, clearart, landscape, discart, etc...) will properly display themselves in the right places in XBMC. This is the output of
Code:
TextureCache>texturecache.py s "Hunger"
when AD scans and integrates local artwork.

However, if I use texturecache.py and mklocal.py on the same local artwork, all appropriate artwork shows up EXCEPT logos and discart.

My workflow is:
  1. Create test.dat to check if changes are correct.
    Code:
    texturecache.py jd movies | tools\mklocal.py --singlefolders --local "E:\Videos to Archive\Movies - Adult" --prefix "E:\Videos to Archive\Movies - Adult" --artwork poster fanart logo clearart disc banner landscape --verbose --output test.dat
    which outputs this.

  2. Make actual changes to database.
    Code:
    texturecache.py jd movies | tools\mklocal.py --singlefolders --local "E:\Videos to Archive\Movies - Adult" --prefix "E:\Videos to Archive\Movies - Adult" --artwork poster fanart logo clearart disc banner landscape --verbose --output | texturecache.py set
    which outputs this.

  3. Cache artwork
    Code:
    texturecache.py c movies
    which outputs this.

  4. Check database.
    Code:
    texturecache.py s "Hunger"
    which outputs this.

For completeness, my config file is here. I am running XBMC Gotham Beta 1 on Windows 7.

Any help or ideas as to why only the logo and discart do not show up?
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Messages In This Thread
RE: [RELEASE] Texture Cache Maintenance utility - by radigast - 2014-03-16, 19:41
Crash on Gotham on OS X - by desepticon - 2014-05-29, 17:57
Cleaning - by AleisterHH - 2018-05-28, 22:03
RE: Cleaning - by Milhouse - 2018-05-28, 22:16
qax genre not updated - by Just-Me_A-User - 2018-06-12, 22:06
RE: qax genre not updated - by Milhouse - 2018-06-12, 23:40


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