[RELEASE] Texture Cache Maintenance utility
Ok, sorry for the ghetto logs, but I can't be bothered to pay pastebin to fit the entire log in one go. I've split each log and removed the middle parts containing all of the actual image locations. If you need those I can make more logs, just let me know.

Here you can see the runtime result for LOCAL:
Threads Used: 2
Min/Avg/Max: 0.10 / 0.53 / 1.40

Loading: 00:00:00.13
Parsing: 00:00:00.01
Comparing: 00:00:09.78
Downloading: 00:00:19.04
TOTAL RUNTIME: 00:00:28.99

Local-log:
http://pastebin.com/tUf9AuGf
http://pastebin.com/FLfqFeis

Here is the runtime result for REMOTE:
Threads Used: 2
Min/Avg/Max: 0.01 / 0.22 / 0.89

Loading: 00:01:20.02
Parsing: 00:00:00.00
Comparing: 00:01:26.68
Downloading: 00:01:38.25
TOTAL RUNTIME: 00:04:24.96

Remote-log:
http://pastebin.com/7W0BF5Ej
http://pastebin.com/0Z3z6rYU

edit: memory stayed at about 30% while running remote and local scripts. Cpu was around 60% during remote and jumped to 96% when the images re-cached. Cpu was around 76% during local script and jumped to 97% when re-caching images

edit 2: I see a 1 minute 20 second timeout every time there's a RPC connection established with IPv4, just not sure what's causing it.
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Messages In This Thread
Crash on Gotham on OS X - by desepticon - 2014-05-29, 17:57
RE: [RELEASE] Texture Cache Maintenance utility - by QuattroGam3r - 2015-03-06, 13:31
Cleaning - by AleisterHH - 2018-05-28, 22:03
RE: Cleaning - by Milhouse - 2018-05-28, 22:16
qax genre not updated - by Just-Me_A-User - 2018-06-12, 22:06
RE: qax genre not updated - by Milhouse - 2018-06-12, 23:40


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