[RELEASE] Texture Cache Maintenance utility
(2015-08-20, 23:27)lollo78 Wrote: For mklocal, I'm unable to find the local mounting point (Openelec). Blush

For local mounting point, this needs to be a path to your media files that the OS can access. If you're using OpenELEC, you'll need to add an NFS mount point and use that to access your media files over NFS. Or, as I'm assuming you're not posting this from OpenELEC, you can use your current PC to run mklocal.py assuming that has access to your media files (if it's a Windows PC, your --local path would be something like "E:\FILM", assuming "E:\" is mapped to "\\\volume1").

(2015-08-20, 23:27)lollo78 Wrote: mklocal works only for movies and tv show, right? Not for music? Frown

Movies, TVShows and Movie Sets only.

Music (albums, artists, songs) is not currently supported, maybe one day.
Texture Cache Maintenance Utility: Preload your texture cache for optimal UI performance. Remotely manage media libraries. Purge unused artwork to free up space. Find missing media. Configurable QA check to highlight metadata issues. Aid in diagnosis of library and cache related problems.

Messages In This Thread
Crash on Gotham on OS X - by desepticon - 2014-05-29, 17:57
RE: [RELEASE] Texture Cache Maintenance utility - by Milhouse - 2015-08-20, 23:39
Cleaning - by AleisterHH - 2018-05-28, 22:03
RE: Cleaning - by Milhouse - 2018-05-28, 22:16
qax genre not updated - by Just-Me_A-User - 2018-06-12, 22:06
RE: qax genre not updated - by Milhouse - 2018-06-12, 23:40

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