[RELEASE] Texture Cache Maintenance utility
(2016-02-04, 19:24)McButton Wrote: ./texturecache.py C <--- is this the correct command? I tried and it seemed to do nothing when it was done. Just making sure. Seemed to take a few hours, so I'm redoing it now.


Yes, but running it like that is going to re-cache *everything* - you normally only want to re-cache one item eg. "texturecache.py C movies avatar".

Or if you know the name of the artwork you can search for it in the cache (s <name>) then delete the specific row from the cache (d #) - there's an example of this usage in the first post.
Texture Cache Maintenance Utility: Preload your texture cache for optimal UI performance. Remotely manage media libraries. Purge unused artwork to free up space. Find missing media. Configurable QA check to highlight metadata issues. Aid in diagnosis of library and cache related problems.

Messages In This Thread
Crash on Gotham on OS X - by desepticon - 2014-05-29, 17:57
Re: RE: [RELEASE] Texture Cache Maintenance utility - by Milhouse - 2016-02-04, 19:31
Cleaning - by AleisterHH - 2018-05-28, 22:03
RE: Cleaning - by Milhouse - 2018-05-28, 22:16
qax genre not updated - by Just-Me_A-User - 2018-06-12, 22:06
RE: qax genre not updated - by Milhouse - 2018-06-12, 23:40

Logout Mark Read Team Forum Stats Members Help
[RELEASE] Texture Cache Maintenance utility17
This forum uses Lukasz Tkacz MyBB addons.