[RELEASE] Texture Cache Maintenance utility
(2020-06-02, 11:59)Raytestrak Wrote: When using the c parameter, does it first check for local fanarts / thumbs before looking online?

No, the path for each artwork item is in your media library - this may be the path of a local file, or it may be a remote artwork url - so there's no need for the script to search, it only has to ask Kodi to download the relevant path or url based on the location of the artwork you have scraped into your media library. Of course if the artwork is remote, and the artwork no longer exists at the configured url, then Kodi won't be able to download anything, and you will need to scrape a new url for the poster.

(2020-06-02, 11:59)Raytestrak Wrote: Also, but this probably has nothing to do with this utility: if I remove stuff from my library, I (sometimes) still see references in the path and/or art tables in the database.

That's what the P option is for - if you remove an item (movie, tvshow, album, etc.) from your media library then the texture cache on each of your Kodi clients will continue to store the old cached artwork (posters, fanart, cover art etc. etc.), which is just wasting space. The P (prune) option cross references your media library artwork with the cached artwork and removes the cached artwork that is not present (or no longer present) in your media library.
Texture Cache Maintenance Utility: Preload your texture cache for optimal UI performance. Remotely manage media libraries. Purge unused artwork to free up space. Find missing media. Configurable QA check to highlight metadata issues. Aid in diagnosis of library and cache related problems.
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Messages In This Thread
Crash on Gotham on OS X - by desepticon - 2014-05-29, 17:57
Cleaning - by AleisterHH - 2018-05-28, 22:03
RE: Cleaning - by Milhouse - 2018-05-28, 22:16
qax genre not updated - by Just-Me_A-User - 2018-06-12, 22:06
RE: qax genre not updated - by Milhouse - 2018-06-12, 23:40
RE: [RELEASE] Texture Cache Maintenance utility - by Milhouse - 2020-06-02, 17:24


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