2015-03-30, 05:16
(2015-03-16, 12:57)garbear Wrote: shader/overlay support would be way cool. I have absolutely no idea how to add shaders or overlays to RetroPlayer anything is possible, it just takes time, and right now I'm focused on getting out Isengard test builds.Almost every "old tv screen" shader is some sort of scaler. I assume that the scaling is already done by shaders, is this implemented via a RetroPlayer lib or by Kodi? Could you point me to the part of the code? I won't be able to write complex C++ code, but GLSL should be "just" math.
Overlays are part of the skin, I think.
Edit: I found the relevant part in the GSOC thread: https://github.com/garbear/xbmc/blob/ret...rVideo.cpp .