2015-01-14, 15:12
(2013-05-26, 00:23)fritsch Wrote: On Baytrail chips I currently suggest using the OpenGL Bob deinterlacer - cause the GPU is maxed out when using any of the VAAPI methods. I hope we can optimize this in the future when using the new EGL surface sharing API which was introduced in libva 0.3.6.
Hi Fritsch,
was playing around a bit with my J1900 Baytrail system yesterday evning, and setting deinterlacer to VAAPI-BOB and VAAPI-MADI did seems to play rather fine on 1080 TV signal............I dont get any "running" drobs, but some skips! I think I get most skips by the VAAPI-BOB?
In all it seems to play nice, so question is what is behind skips and drobs? And what is best o avoid?
Lower resolutions seems to play nice with the above deinterlacers!
Is there any progress on the "new EGL surface sharing API"?