idea for save states
#1
One of the annoyances when you play emulated games is waiting through loading screens. While games for cartridge-based systems tend to load almost instantaneously, games for home computers or CD based consoles can take a long time to get ready.

I think most people would like to have the option of going instantly to the start screen when they run a game.

To enable this, retroplayer could keep a special save state for each game called the "start screen state". The simplest way of creating this save state would be to let the user do it. There could be a function "set start screen" that declares the current save state (or perhaps current minus 1-2 seconds) the start screen save state.

There would be a navigation function to take the game back to the start screen. When the game is run again, a menu would offer the choice of resuming at the last save state or at the start screen.

Essentially, this would function just like playing video, where you can resume from the last position or play from the start.

This feature could even be expanded to create something like a chapter structure for each game, where the player can define special save states for levels or other progression milestones.
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Messages In This Thread
idea for save states - by ReaperX - 2013-06-08, 21:37
RE: idea for save states - by garbear - 2013-06-09, 19:42
RE: idea for save states - by ReaperX - 2013-06-09, 21:09
RE: idea for save states - by garbear - 2013-06-09, 22:18
RE: idea for save states - by ReaperX - 2013-06-09, 23:03
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