idea for save states
#2
Currently, if the "Load State on Open" option is enabled, RetroPlayer will autoload the most recent state. If the save state manager had a menu option to "Always load this state", to override the most-recent functionality, then I think we could accomplish what you're talking about. Furthermore, we wouldn't need a pesky dialog every time you open a game.

Currently, (shift) 1-9 are "save slots", which could be used to create a chapter structure. Try pressing shift+1 to save, then anytime after press 1 to load that state. The save state manager even lets you rename save slots, so you could label each chapter (but I think once you rename a slot it becomes a normal save, so pressing 1-9 won't load it anymore).

Would a "Always load this state" option, combined with the existing save slots system and ability to rename saves, accomplish everything you mention in your post?
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Messages In This Thread
idea for save states - by ReaperX - 2013-06-08, 21:37
RE: idea for save states - by garbear - 2013-06-09, 19:42
RE: idea for save states - by ReaperX - 2013-06-09, 21:09
RE: idea for save states - by garbear - 2013-06-09, 22:18
RE: idea for save states - by ReaperX - 2013-06-09, 23:03


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