idea for save states
#4
I've used save states to track chapters and major boss battles, but the very fact I'm going through the trouble of timing the save right and then renaming it means that it's "special". by extension, this means I've never made a non - special save state. how about an option to "Always open save manager on game load"? that way users get their menu (and we don't have to code a second menu) and we also avoid the tedious process of marking every single new state as" special ". thoughts?
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Messages In This Thread
idea for save states - by ReaperX - 2013-06-08, 21:37
RE: idea for save states - by garbear - 2013-06-09, 19:42
RE: idea for save states - by ReaperX - 2013-06-09, 21:09
RE: idea for save states - by garbear - 2013-06-09, 22:18
RE: idea for save states - by ReaperX - 2013-06-09, 23:03


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