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Testing audio engine ActiveAE
#1
Today we have merged a new audio engine ActiveAE. We tried to put all we have learned from SoftAE into a new desing. Currently ActiveAE is optional and can be activated by setting environment variable AE_ENGINE=ACTIVE on Linux and Windows systems.

Those are interested in testing, please post you findings here.



ONLY POST IN THIS THREAD IF YOU ARE WILLING TO BE A TESTER, CAN BUILD YOURSELF AND GIVE PROPER FEEDBACK (debug logs, etc)

WINDOWS and LINUX only
.

How to provide you can read that here: Debug Log
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#2
Is it only for Linux and Windows? Willing to test, but only running ATV2 and Mac systems.

If I have helped you in any way, please forgive me, it was entirely accidental.
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#3
you already failed on reading his post ;p ... yes windows and linux only ...
AppleTV4/iPhone/iPod/iPad: HowTo find debug logs and everything else which the devs like so much: click here
HowTo setup NFS for Kodi: NFS (wiki)
HowTo configure avahi (zeroconf): Avahi_Zeroconf (wiki)
READ THE IOS FAQ!: iOS FAQ (wiki)
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#4
@FernetMenta,

Do you mean setting the OS level environment variable, or by setting this in advancedsettings.xml?
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#5
OS level. e.g. on linux: AE_ENGINE=ACTIVE xbmc

or set it in /etc/environment
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#6
(2013-08-02, 16:03)Memphiz Wrote: you already failed on reading his post ;p ... yes windows and linux only ...

Was just hopeful.

If I have helped you in any way, please forgive me, it was entirely accidental.
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#7
If I work out (or someone can just tell me) how to add the variable to openelec I will compile some test builds.
Guide to building an all in one Ubuntu Server - TV(vdr),File,Music,Web

Server Fractal Designs Define XL, Asus P5QL/EPU, Dual Core E5200, 4gb, L4M-Twin S2 v6.2, Supermicro AOC-USAS-L8I, 1*SSD & 13*HDD drives (24TB total) - Ubuntu Server
XBMC 1 ASRock Z77E-ITX, G850, 8GB RAM, SSD, BD - Ubuntu / OpenElec frodo
XBMC 2 Revo 3700 - OpenElec frodo
XBMC 3 Raspb Pi
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#8
OE Gotham builds have this by default.
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#9
Not had a chance to test it properly yet but so far so good. Here are some OE Generic master Gotham builds:

OE git 04987647c7
PVR-addons git 5b20fa5ce1
XBMC master git 1fe1224fc57 (I believe PVR is broken in this build)
https://dl.dropboxusercontent.com/u/1236...r15251.tar

so a newer build:

OE git 04987647c7
PVR-addons git 5b20fa5ce1
XBMC master git c33d66c967
https://dl.dropboxusercontent.com/u/1236...r15251.tar
Guide to building an all in one Ubuntu Server - TV(vdr),File,Music,Web

Server Fractal Designs Define XL, Asus P5QL/EPU, Dual Core E5200, 4gb, L4M-Twin S2 v6.2, Supermicro AOC-USAS-L8I, 1*SSD & 13*HDD drives (24TB total) - Ubuntu Server
XBMC 1 ASRock Z77E-ITX, G850, 8GB RAM, SSD, BD - Ubuntu / OpenElec frodo
XBMC 2 Revo 3700 - OpenElec frodo
XBMC 3 Raspb Pi
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#10
Hi Chgarlie0440,

sorry for the noob question.
i have installed your Build and want to test the activeAE, do i have to enable it or is it already enabled in your build?

cheers
HTPC (AMD X4 620, Geforce GT 520, Tevii 470, Antec Fusion Case with Imon LCD) with Openelec Gotham Nightlies
Raspberry Pi with Openelec Nightlies for Testing

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#11
@FernetMenta
gave ActiveAE a try today. The only thing I noticed so far is that vizualisations seem to be dead - at least on windows. Will do more tests on my HTPC (tested this on my workstation on a clean install)
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#12
Same here. Reason seems to be:

void CActiveAEStream::RegisterAudioCallback(IAudioCallback* pCallback)
{
}

Smile
Always read the XBMC online-manual, FAQ and search the forum before posting.
Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules.
For troubleshooting and bug reporting please make sure you read this first.
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#13
https://github.com/xbmc/xbmc/pull/3056
Always read the XBMC online-manual, FAQ and search the forum before posting.
Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules.
For troubleshooting and bug reporting please make sure you read this first.
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#14
viz was killed by this: https://github.com/xbmc/xbmc/commit/3816...650#L8L113
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#15
FernetMenta, are there any plans or is there a timeline to replace the old audioengine and to use activeae by default?
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Testing audio engine ActiveAE1