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openelec AND retroplayer? i need a clean pair of pants
#76
Thanks I saw it, I'll recompile and test
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#77
(2013-11-21, 20:18)garbear Wrote: Does the same error occur when building OpenELEC with XBMC=master? If so, this is an OpenELEC problem. If you try newer versions from https://github.com/openelec/openelec.tv/ and find that they work, let me know and I'll update to that version.

I was successful in building a Generic image (contains Ion and Fusion going forward) with the latest code GIT. Can you please update to that version?
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#78
verty nice idea, me too I want try retroplayer, XBMC=master working.
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#79
OK, so I got a looong way into a build of this, and it bailed out trying to download the AMD Catalyst 13.6 drivers, which don't seem to exist anymore - any ideas to get compiling? I downloaded 12.10 drivers manually, but then it tried to apply the 13.6 patches which obviously failed...
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#80
(2013-11-25, 15:21)mrdally204 Wrote:
(2013-11-21, 20:18)garbear Wrote: Does the same error occur when building OpenELEC with XBMC=master? If so, this is an OpenELEC problem. If you try newer versions from https://github.com/openelec/openelec.tv/ and find that they work, let me know and I'll update to that version.

I was successful in building a Generic image (contains Ion and Fusion going forward) with the latest code GIT. Can you please update to that version?

Yes, I hit exactly the same problem - it seems that ATI no longer has their Catalyst 13.6 Beta file available for download, causing the build to fail. Garbear, would you be able to update to latest version?
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#81
I am having an issue with genplus-gx emulator, first off I had to change the extension from .bin to .md so that it would associate it with the proper emulator. Second when I am launching a game it freezes shortly after. Here is the log:

FULL LOG: http://sprunge.us/QLZI

Code:
18:24:18 T:140726286038848    INFO: RetroPlayer: Opening: /storage/downloads/Sega Genesis/Sonic the Hedgehog 2 (JUE) [!].md
18:24:18 T:140726286038848   DEBUG: RetroPlayer: ---------------------------------------
18:24:18 T:140726286038848   DEBUG: RetroPlayer: Game tag loaded
18:24:18 T:140726286038848   DEBUG: RetroPlayer: URL:
18:24:18 T:140726286038848   DEBUG: RetroPlayer: Platform:
18:24:18 T:140726286038848   DEBUG: RetroPlayer: Title:
18:24:18 T:140726286038848   DEBUG: RetroPlayer: Game Code:
18:24:18 T:140726286038848   DEBUG: RetroPlayer: Region:
18:24:18 T:140726286038848   DEBUG: RetroPlayer: Publisher:
18:24:18 T:140726286038848   DEBUG: RetroPlayer: Format:
18:24:18 T:140726286038848   DEBUG: RetroPlayer: Cartridge Type:
18:24:18 T:140726286038848   DEBUG: RetroPlayer: ---------------------------------------
18:24:18 T:140726286038848   DEBUG: GameManager: To open or not to open using gameclient.genplus, that is the question
18:24:18 T:140726286038848   DEBUG: GameClient::CStrategyUseHD: Testing if we can load game from hard drive
18:24:18 T:140726286038848   DEBUG: GameManager: Adding client gameclient.genplus as a candidate
18:24:18 T:140726286038848   DEBUG: GameManager: To open or not to open using gameclient.quicknes, that is the question
18:24:18 T:140726286038848   DEBUG: GameClient::CStrategyUseHD: Testing if we can load game from hard drive
18:24:18 T:140726286038848   DEBUG: GameClient::CStrategyUseHD: Extension .md is not valid
18:24:18 T:140726286038848   DEBUG: GameClient::CStrategyUseParentZip: Testing if the game is in a zip
18:24:18 T:140726286038848   DEBUG: GameClient::CStrategyUseParentZip: Game is not in a zip file
18:24:18 T:140726286038848   DEBUG: GameClient::CStrategyUseVFS: Testing if we can load game from VFS
18:24:18 T:140726286038848   DEBUG: GameClient::CStrategyUseVFS: Extension .md is not valid
18:24:18 T:140726286038848   DEBUG: GameClient::CStrategyEnterZip: Testing if the file is a zip containing a game
18:24:18 T:140726286038848   DEBUG: GameClient::CStrategyEnterZip: File is not a zip
18:24:18 T:140726286038848   DEBUG: GameManager: To open or not to open using gameclient.snes9x-next, that is the question
18:24:18 T:140726286038848   DEBUG: GameClient::CStrategyUseHD: Testing if we can load game from hard drive
18:24:18 T:140726286038848   DEBUG: GameClient::CStrategyUseHD: Extension .md is not valid
18:24:18 T:140726286038848   DEBUG: GameClient::CStrategyUseParentZip: Testing if the game is in a zip
18:24:18 T:140726286038848   DEBUG: GameClient::CStrategyUseParentZip: Game is not in a zip file
18:24:18 T:140726286038848   DEBUG: GameClient::CStrategyUseVFS: Testing if we can load game from VFS
18:24:18 T:140726286038848   DEBUG: GameClient::CStrategyUseVFS: Extension .md is not valid
18:24:18 T:140726286038848   DEBUG: GameClient::CStrategyEnterZip: Testing if the file is a zip containing a game
18:24:18 T:140726286038848   DEBUG: GameClient::CStrategyEnterZip: File is not a zip
18:24:18 T:140726286038848   DEBUG: SECTION:LoadDLL(/storage/.xbmc/addons/gameclient.genplus/genesis_plus_gx_libretro.so)
18:24:18 T:140726286038848   DEBUG: Loading: /storage/.xbmc/addons/gameclient.genplus/genesis_plus_gx_libretro.so
18:24:19 T:140726286038848    INFO: GameClient: Loaded Genesis Plus GX core at version v1.7.4
18:24:19 T:140726286038848    INFO: GameClient: ------------------------------------
18:24:19 T:140726286038848    INFO: GameClient: Loaded DLL for gameclient.genplus
18:24:19 T:140726286038848    INFO: GameClient: Client: Genesis Plus GX at version v1.7.4
18:24:19 T:140726286038848    INFO: GameClient: Valid extensions: md|smd|bin|cue|gen|iso|sms|gg|sg
18:24:19 T:140726286038848    INFO: GameClient: Allow VFS: no, require zip (block extract): no
18:24:19 T:140726286038848    INFO: GameClient: ------------------------------------
18:24:19 T:140726286038848    INFO: RetroPlayer: Using game client Genesis Plus GX at version v1.7.4
18:24:19 T:140726286038848    INFO: LibretroEnvironment query ID=16: SET_VARIABLES
18:24:19 T:140726286038848    INFO: LibretroEnvironment query ID=16: notified of var blargg_ntsc_filter (Blargg NTSC filter; disabled|monochrome|composite|svideo|rgb)
18:24:19 T:140726286038848    INFO: LibretroEnvironment query ID=16: notified of var overscan (Overscan mode; 0|1|2|3)
18:24:19 T:140726286038848    INFO: LibretroEnvironment query ID=16: notified of var gg_extra (Game Gear extended screen; disabled|enabled)
18:24:19 T:140726286038848    INFO: LibretroEnvironment query ID=8: SET_PERFORMANCE_LEVEL
18:24:19 T:140726286038848    INFO: LibretroEnvironment query ID=8: performance hint: 1
18:24:19 T:140726286038848    INFO: LibretroEnvironment query ID=10: SET_PIXEL_FORMAT
18:24:19 T:140726286038848    INFO: LibretroEnvironment query ID=10: set pixel format: 2, RETRO_PIXEL_FORMAT_RGB565
18:24:19 T:140726286038848   DEBUG: GameClient::CStrategyUseVFS: Testing if we can load game from VFS
18:24:19 T:140726286038848   DEBUG: GameClient::CStrategyUseVFS: Game client does not allow VFS
18:24:19 T:140726286038848   DEBUG: GameClient::CStrategyEnterZip: Testing if the file is a zip containing a game
18:24:19 T:140726286038848   DEBUG: GameClient::CStrategyEnterZip: File is not a zip
18:24:19 T:140726286038848   DEBUG: GameClient::CStrategyUseHD: Testing if we can load game from hard drive
18:24:19 T:140726286038848    INFO: LibretroEnvironment query ID=9: GET_SYSTEM_DIRECTORY
18:24:19 T:140726286038848    INFO: LibretroEnvironment query ID=9: using system directory /storage/.xbmc/addons/gameclient.genplus
18:24:19 T:140726286038848    INFO: LibretroEnvironment query ID=15: GET_VARIABLE
18:24:19 T:140726286038848    INFO: LibretroEnvironment query ID=15: variable blargg_ntsc_filter set to disabled
18:24:19 T:140726286038848    INFO: LibretroEnvironment query ID=15: GET_VARIABLE
18:24:19 T:140726286038848    INFO: LibretroEnvironment query ID=15: variable overscan set to 0
18:24:19 T:140726286038848    INFO: LibretroEnvironment query ID=15: GET_VARIABLE
18:24:19 T:140726286038848    INFO: LibretroEnvironment query ID=15: variable gg_extra set to disabled
18:24:19 T:140726286038848    INFO: GameClient: Client successfully loaded game
18:24:19 T:140726286038848    INFO: GameClient: ---------------------------------------
18:24:19 T:140726286038848    INFO: GameClient: Opened file /storage/downloads/Sega Genesis/Sonic the Hedgehog 2 (JUE) [!].md
18:24:19 T:140726286038848    INFO: GameClient: Base Width:   320
18:24:19 T:140726286038848    INFO: GameClient: Base Height:  224
18:24:19 T:140726286038848    INFO: GameClient: Max Width:    1024
18:24:19 T:140726286038848    INFO: GameClient: Max Height:   512
18:24:19 T:140726286038848    INFO: GameClient: Aspect Ratio: 1.333333
18:24:19 T:140726286038848    INFO: GameClient: FPS:          59.922743
18:24:19 T:140726286038848    INFO: GameClient: Sample Rate:  44100.000000
18:24:19 T:140726286038848    INFO: GameClient: ---------------------------------------
18:24:19 T:140726286038848   DEBUG: GameClient: Rewind is enabled
18:24:19 T:140726286038848   DEBUG: CRenderManager::UpdateDisplayLatency - Latency set to 0 msec
18:24:19 T:140726286038848   DEBUG: LinuxRendererGL: Cleaning up GL resources
18:24:19 T:140726286038848   DEBUG: CLinuxRendererGL::PreInit - precision of luminance 16 is 16
18:24:19 T:140726286038848   DEBUG: SECTION:LoadDLL(special://xbmcbin/system/players/dvdplayer/swscale-2-x86_64-linux.so)
18:24:19 T:140726286038848   DEBUG: Loading: /usr/lib/xbmc/system/players/dvdplayer/swscale-2-x86_64-linux.so
18:24:19 T:140726286038848   DEBUG: RetroPlayer: File opened successfully
18:24:19 T:140726286038848   DEBUG: PlayFile : OpenFile succeed, play state 1
18:24:19 T:140725870126848  NOTICE: Thread RetroPlayer start, auto delete: false
18:24:19 T:140725870126848    INFO: RetroPlayerAudio: Creating audio stream, sample rate hint = 44100
18:24:19 T:140726286038848   DEBUG: Keyboard: scancode: 0x24, sym: 0x000d, unicode: 0x0000, modifier: 0x0
18:24:19 T:140725870126848   DEBUG: RetroPlayer: Created audio stream with sample rate 44100 from reported rate of 44100.000000
18:24:19 T:140725719123712  NOTICE: Thread RetroPlayerAudio start, auto delete: false
18:24:19 T:140725870126848   DEBUG: RetroPlayer: Frame rate set to 59.922745
18:24:19 T:140725870126848   DEBUG: RetroPlayer: Beginning loop de loop
18:24:19 T:140725257754368  NOTICE: Thread RetroPlayerVideo start, auto delete: false
18:24:19 T:140725257754368   DEBUG: RetroPlayerVideo: Change configuration: 256x224, 59.92 fps
18:24:19 T:140725257754368  NOTICE: Display resolution USER : HDMI-0: 1920x1080 @ 30.00Hz (21)
18:24:19 T:140725257754368   DEBUG: CXBMCRenderManager::Configure - 3
18:24:19 T:140725257754368    INFO: RetroPlayerVideo: Pixel Format: RGB565, using PIX_FMT_RGB565
18:24:19 T:140725870126848  NOTICE: RetroPlayerAudio: Using multi-sample audio frames
18:24:19 T:140725870126848    INFO: LibretroEnvironment query ID=17: GET_VARIABLE_UPDATE
18:24:19 T:140725257754368   DEBUG: RetroPlayerVideo: Change configuration: 320x224, 59.92 fps
18:24:19 T:140725257754368  NOTICE: Display resolution USER : HDMI-0: 1920x1080 @ 30.00Hz (21)
18:24:19 T:140725257754368   DEBUG: CXBMCRenderManager::Configure - 3
18:24:19 T:140725257754368    INFO: RetroPlayerVideo: Pixel Format: RGB565, using PIX_FMT_RGB565
18:24:19 T:140725870126848    INFO: LibretroEnvironment query ID=17: GET_VARIABLE_UPDATE
18:24:19 T:140726272001792   DEBUG: CActiveAE::ClearDiscardedBuffers - buffer pool deleted
18:24:19 T:140725870126848    INFO: LibretroEnvironment query ID=17: GET_VARIABLE_UPDATE
18:24:19 T:140726286038848    INFO: Previous line repeats 5 times.
18:24:19 T:140726286038848  NOTICE: Using GL_TEXTURE_2D
18:24:19 T:140726286038848   DEBUG: GL: Requested render method: 0
18:24:19 T:140726286038848   DEBUG: GL: BaseYUV2RGBGLSLShader: defines:
                                            #define XBMC_texture_rectangle 0
                                            #define XBMC_texture_rectangle_hack 0
                                            #define XBMC_STRETCH 0
                                            #define XBMC_YV12
18:24:19 T:140726286038848  NOTICE: GL: Selecting Single Pass YUV 2 RGB shader
18:24:19 T:140725870126848    INFO: LibretroEnvironment query ID=17: GET_VARIABLE_UPDATE
18:24:19 T:140726286038848    INFO: Previous line repeats 3 times.
18:24:19 T:140726286038848   DEBUG: GL: Vertex Shader compilation log:
18:24:19 T:140726286038848   DEBUG: GL: Vertex Shader compiled successfully
18:24:19 T:140725870126848    INFO: LibretroEnvironment query ID=17: GET_VARIABLE_UPDATE
18:24:19 T:140726286038848   DEBUG: GL: Pixel Shader compilation log:
18:24:19 T:140726286038848   DEBUG: GL: Fragment Shader compiled successfully
18:24:19 T:140725870126848    INFO: LibretroEnvironment query ID=17: GET_VARIABLE_UPDATE
18:24:19 T:140726286038848    INFO: Previous line repeats 1 times.
18:24:19 T:140726286038848  NOTICE: GL: NPOT texture support detected
18:24:19 T:140726286038848  NOTICE: GL: Using GL_ARB_pixel_buffer_object
18:24:19 T:140726286038848   DEBUG: Activating window ID: 12005
18:24:19 T:140726286038848   DEBUG: ------ Window Deinit (MyGames.xml) ------
18:24:19 T:140725870126848    INFO: LibretroEnvironment query ID=17: GET_VARIABLE_UPDATE
18:24:19 T:140726286038848   DEBUG: ------ Window Init (VideoFullScreen.xml) ------
18:24:19 T:140726286038848    INFO: Loading skin file: VideoFullScreen.xml, load type: KEEP_IN_MEMORY
18:24:19 T:140725870126848    INFO: LibretroEnvironment query ID=17: GET_VARIABLE_UPDATE
18:24:19 T:140726286038848    INFO: Previous line repeats 3 times.
18:24:19 T:140726286038848    INFO: GL: Enabling VSYNC
18:24:19 T:140725870126848    INFO: LibretroEnvironment query ID=17: GET_VARIABLE_UPDATE
18:24:19 T:140726286038848    INFO: GL: Selected vsync mode 2
18:24:19 T:140725870126848    INFO: LibretroEnvironment query ID=17: GET_VARIABLE_UPDATE
18:24:26 T:140726263609088    INFO: Previous line repeats 395 times.
18:24:26 T:140726263609088   ERROR: CAESinkALSA::HandleError(snd_pcm_avail) - underrun
18:24:26 T:140725870126848    INFO: LibretroEnvironment query ID=17: GET_VARIABLE_UPDATE
18:24:28 T:140726263609088   ERROR: CAESinkALSA::HandleError(snd_pcm_avail) - underrun
18:24:35 T:140725870126848    INFO: LibretroEnvironment query ID=17: GET_VARIABLE_UPDATE
18:24:38 T:140726263609088   ERROR: CAESinkALSA::HandleError(snd_pcm_avail) - underrun

Also what would be the easiest way for me to put the save state function into the most recent build?
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#82
(2013-11-27, 15:52)brucem Wrote: OK, so I got a looong way into a build of this, and it bailed out trying to download the AMD Catalyst 13.6 drivers, which don't seem to exist anymore - any ideas to get compiling? I downloaded 12.10 drivers manually, but then it tried to apply the 13.6 patches which obviously failed...

(2013-11-27, 16:14)brucem Wrote:
(2013-11-25, 15:21)mrdally204 Wrote:
(2013-11-21, 20:18)garbear Wrote: Does the same error occur when building OpenELEC with XBMC=master? If so, this is an OpenELEC problem. If you try newer versions from https://github.com/openelec/openelec.tv/ and find that they work, let me know and I'll update to that version.

I was successful in building a Generic image (contains Ion and Fusion going forward) with the latest code GIT. Can you please update to that version?

Yes, I hit exactly the same problem - it seems that ATI no longer has their Catalyst 13.6 Beta file available for download, causing the build to fail. Garbear, would you be able to update to latest version?

I'll update to the latest OpenELEC after finals

(2013-11-27, 20:35)TMonte87 Wrote: Also what would be the easiest way for me to put the save state function into the most recent build?

My GitHub repo has a branch called retropalyer-alpha7 that you can compile for savestates. It lacks some fixes that have gone into the PR branch, however. These could easily be backported. I'll work on this after finals.
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#83
(2013-11-27, 22:07)garbear Wrote: I'll update to the latest OpenELEC after finals

Awesome. If I install your retroplayer-pr version of OpenELEC, is there an efficient way to keep the xbmc, openelec, and retroplayer versions up to date? Failing that, is there an inefficient way? Wink (I.e. without having to reconfigure xbmc and openelec from scratch each time)
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#84
Bit more info on the amd driver build problem: the amd website detects if you are clicking through to the download from one of their referring pages: if not, it issues a 302 temporarily moved http response, so the download fails....
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#85
For those who are having issues with the AMD driver, I have copies of the files if you need them. If people need / want them let me know and I'll upload them somewhere. Then all you need do is drop them in your OpenELEC.tv/sources/xf86-video-fglrx folder and it should then build.

I didn't have a chance to add this to my build system at the weekend, but I'm doing it now - first builds should be online tomorrow.
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#86
-- delete ---
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#87
I managed to find some time last night and sorted out three test builds Fusion, Generic, Ion. I'm not at home so can't test them, they are built from garbear's OE 3.2.0 based repository and r7033319 RetroPlayer.

Assuming the next few manual builds I do work, then I'll add them to my buildbot. I don't have direct links to them on my site yet, but you can grab them directly from:
OpenELEC RetroPlayer r7033319 Download/
UK Mirror - http://cdn.uk.serverst.at/xbmcnightlybui...troPlayer/
EU/FR Mirror - http://cdn.fr.serverst.at/xbmcnightlybui...troPlayer/
US (East) - http://cdn.us.serverst.at/xbmcnightlybui...troPlayer/
US (NY) - http://cdn2.us.serverst.at/xbmcnightlybu...troPlayer/
US (West) - http://cdn3.us.serverst.at/xbmcnightlybu...troPlayer/

Let me know if these builds work and if there are any other platforms people need / want building.
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#88
Will try them during the week-end.
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#89
Would love to have a 3.2.3 build of this so I can get retro gaming AND hd-audio on my e350. Smile
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#90
Just popped up:

OpenELEC-RetroPlayer Archive

http://xbmcnightlybuilds.com/category/op...troplayer/
Haswell Nuc i5 - Abel H2 case - 8GB RAM (Crucial) - Samsung 830 128GB SSD - Win 8.1 - XBMC 13 Beta 1 - Aeon MQ 5 - Harmony 600
Dreambox 7020HD - Sundtek DVB-S2 + C
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openelec AND retroplayer? i need a clean pair of pants4