• 1
  • 138
  • 139
  • 140(current)
  • 141
  • 142
  • 167
RetroPlayer Test Builds (updated for Nexus)
Crashed on startup with Beta1 release, but today's nightly build works well.

V/CrashDescriptorUtil(  518): extractNativeCrashFromBody inputTrace=*** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
V/CrashDescriptorUtil(  518): Build fingerprint: 'Amazon/full_sloane/sloane:5.1.1/LVY48F/36.6.0.6_user_606753920:user/release-keys'
V/CrashDescriptorUtil(  518): Revision: '0'
V/CrashDescriptorUtil(  518): ABI: 'arm64'
V/CrashDescriptorUtil(  518): pid: 30149, tid: 30169, oom: 0, name: Thread-37943  >>> org.xbmc.kodi <<<
V/CrashDescriptorUtil(  518): signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x19998c4
V/CrashDescriptorUtil(  518): Abort message: 'art/runtime/check_jni.cc:72] JNI DETECTED ERROR IN APPLICATION: JNI CallBooleanMethodV called with pending exception 'java.lang.NoSuchMethodError' thrown in unknown throw location'
V/CrashDescriptorUtil(  518):     x0   0000000000000000  x1   00000000019998c4  x2   0000007fad949000  x3   0000007fad94cdc0
V/CrashDescriptorUtil(  518):     x4   4de410701f6e060c  x5   0000000000000007  x6   000000000019d5ff  x7   0000000000000004
V/CrashDescriptorUtil(  518):     x8   0000000000000001  x9   0000000000000002  x10  4de410701f6e060c  x11  0000000000000001
V/CrashDescriptorUtil(  518):     x12  0000000000000001  x13  0000000000000000  x14  0000000000000000  x15  0000000000000004
V/CrashDescriptorUtil(  518):     x16  0000007fb0867ad0  x17  0000000000000001  x18  0000007fad941eb0  x19  00000000019998b0
V/CrashDescriptorUtil(  518):     x20  000000006f8ac518  x21  0000007f93bef760  x22  0000007fad949000  x23  0000000000000000
V/CrashDescriptorUtil(  518):     x24  00000055716d8b20  x25  000000556dfc95d0  x26  0000007fad89ce80  x27  0000007f93bef640
V/CrashDescriptorUtil(  518):     x28  0000000000000000  x29  0000007f93bef510  x30  0000007fad7caafc
V/CrashDescriptorUtil(  518):     sp   0000007f93bef510  pc   0000007fad867e08  pstate 0000000060000000
V/CrashDescriptorUtil(  518):
V/CrashDescriptorUtil(  518): backtrace:
V/CrashDescriptorUtil(  518):     #00 pc 000000000039ae08  /system/lib64/libart.so (_ZN3art5arm6412Arm64Context15FillCalleeSavesERKNS_12StackVisitorE+60)
V/CrashDescriptorUtil(  518):     #01 pc 00000000002fdaf8  /system/lib64/libart.so (_ZN3art12StackVisitor9WalkStackEb+340)
V/CrashDescriptorUtil(  518):     #02 pc 0000000000305e6c  /system/lib64/libart.so (_ZNK3art6Thread13DumpJavaStackERNSt3__113basic_ostreamIcNS1_11char_traitsIcEEEE+268)
V/CrashDescriptorUtil(  518):     #03 pc 0000000000306080  /system/lib64/libart.so (_ZNK3art6Thread9DumpStackERNSt3__113basic_ostreamIcNS1_11char_traitsIcEEEE+272)
V/CrashDescriptorUtil(  518):     #04 pc 0000000000310f60  /system/lib64/libart.so (_ZN3art10ThreadList10DumpLockedERNSt3__113basic_ostreamIcNS1_11char_traitsIcEEEE+100)
V/CrashDescriptorUtil(  518):     #05 pc 00000000002f228c  /system/lib64/libart.so (_ZN3art7Runtime5AbortEv+444)
V/CrashDescriptorUtil(  518):     #06 pc 00000000000ce678  /system/lib64/libart.so (_ZN3art10LogMessageD1Ev+2684)
V/CrashDescriptorUtil(  518):     #07 pc 00000000000dda10  /system/lib64/libart.so (_ZN3artL8JniAbortEPKcS1_+2164)
V/CrashDescriptorUtil(  518):     #08 pc 00000000000de290  /system/lib64/libart.so (_ZN3art9JniAbortFEPKcS1_z+216)
V/CrashDescriptorUtil(  518):     #09 pc 00000000000dfe54  /system/lib64/libart.so (_ZN3art11ScopedCheckC2EP7_JNIEnviPKc+1328)
V/CrashDescriptorUtil(  518):     #10 pc 00000000000ee3e8  /system/lib64/libart.so (_ZN3art8CheckJNI18CallBooleanMethodVEP7_JNIEnvP8_jobjectP10_jmethodIDSt9__va_list+64)
V/CrashDescriptorUtil(  518):     #11 pc 00000000019ae5f0  /data/app/org.xbmc.kodi-2/lib/arm64/libkodi.so (_ZN7_JNIEnv18CallBooleanMethodVEP8_jobjectP10_jmethodIDSt9__va_list+48)
V/CrashDescriptorUtil(  518):     #12 pc 00000000019ab2cc  /data/app/org.xbmc.kodi-2/lib/arm64/libkodi.so (_ZN3jni7details20call_jboolean_methodEP7_JNIEnvP8_jobjectP10_jmethodIDz+120)
V/CrashDescriptorUtil(  518):     #13 pc 00000000019e0da8  /data/app/org.xbmc.kodi-2/lib/arm64/libkodi.so (_ZNK19CJNIViewInputDevice13hasMicrophoneEv+28)
V/CrashDescriptorUtil(  518):     #14 pc 000000000197b87c  /data/app/org.xbmc.kodi-2/lib/arm64/libkodi.so (_ZN11PERIPHERALS21CPeripheralBusAndroid14LogInputDeviceERK19CJNIViewInputDevice+460)
V/CrashDescriptorUtil(  518):     #15 pc 000000000197a92c  /data/app/org.xbmc.kodi-2/lib/arm64/libkodi.so (_ZN11PERIPHERALS21CPeripheralBusAndroid15GetInputDevicesEv+168)
V/CrashDescriptorUtil(  518):     #16 pc 000000000197a7cc  /data/app/org.xbmc.kodi-2/lib/arm64/libkodi.so (_ZN11PERIPHERALS21CPeripheralBusAndroidC2ERNS_12CPeripheralsE+256)
V/CrashDescriptorUtil(  518):     #17 pc 00000000016f43f8  /data/app/org.xbmc.kodi-2/lib/arm64/libkodi.so (_ZNSt6__ndk110shared_ptrIN11PERIPHERALS21CPeripheralBusAndroidEE11make_sharedIJRNS1_12CPeripheralsEEEES3_DpOT_+140)
V/CrashDescriptorUtil(  518):     #18 pc 00000000016eda98  /data/app/org.xbmc.kodi-2/lib/arm64/libkodi.so (_ZN11PERIPHERALS12CPeripherals10InitialiseEv+272)
V/CrashDescriptorUtil(  518):     #19 pc 000000000154eb54  /data/app/org.xbmc.kodi-2/lib/arm64/libkodi.so (_ZN15CServiceManager14InitStageThreeEv+48)
V/CrashDescriptorUtil(  518):     #20 pc 00000000014d8524  /data/app/org.xbmc.kodi-2/lib/arm64/libkodi.so (_ZN12CApplication10InitializeEv+2036)
V/CrashDescriptorUtil(  518):     #21 pc 0000000001266270  /da
I/ActivityManager(  518): addErrorToDropBox inserted hashcode=28afee5ba86e461d320cdc1609daf6b75cfb6d24 for eventType crash.
Reply
The problem was introduced in https://github.com/xbmc/xbmc/pull/14308 . Thanks for reporting, I'll look into it.
Reply
Made a quick test of the latest build. The problems with the resolution changes seem to be gone. Fingers crossed...
Reply
I tried the latest beta, and for the first time had some success running a Genesis game - but now can't play any videos.

I get:
"This game isn’t compatible with any available emulators"

Whenever I select anything from my library.
Reply
(2018-08-20, 12:39)Abbaskip Wrote: I tried the latest beta, and for the first time had some success running a Genesis game - but now can't play any videos.

I get:
"This game isn’t compatible with any available emulators"

Whenever I select anything from my library.
  
Please post a debug log showing the problem happening.
Reply
(2018-08-20, 21:02)garbear Wrote:
(2018-08-20, 12:39)Abbaskip Wrote: I tried the latest beta, and for the first time had some success running a Genesis game - but now can't play any videos.

I get:
"This game isn’t compatible with any available emulators"

Whenever I select anything from my library.
  
Please post a debug log showing the problem happening. 
Yep - will try this afternoon. I had to go straight back to 18.alpha3 last night, as my wife wanted to watch TV Smile
Reply
@garbear just in case you missed it...
(2018-08-17, 04:27)quig Wrote: 1. I have a RPi3 running #816 and have noticed a strange behavior with exiting games.  I use a harmony one remote and lirc.  If I am playing a game (NES or SNES) and I hit the exit button on my remote, I go back to the list of my ROMS (which are hosted on my NAS).  I can used the arrows on the remote to move up and down to select another ROM.  When I hit the OK button on my remote, the screen flashes (it looks like it is killing the old game I was playing).  I then have to hit the OK button again to bring up the list of emulators.  When doing these same steps for movies, I do not have to hit OK twice.

2. When my bluetooth PS3 controller shuts itself off after not being used for a couple of minutes, when I wake it back up I can no longer control the game.  I am able to hit the PS3 button and bring up the in game dialog and exit.

3. Also, I see errors like the following
 22:25:35.441 T:1801425776 ERROR: CNFSFile::Open: Unable to open file : '//ROMs/SNES/Chrono Trigger (U) [!].sav' error : 'open call failed with "NFS: Lookup of /ROMs/SNES/Chrono Trigger (U) [!].sav failed with NFS3ERR_NOENT(-2)"'
22:25:35.442 T:1801425776 ERROR: Failed to open savestate for writing
but then it writes them to ~/.kodi/userdata/Savestates/InGameSaves
Reply
(2018-08-17, 04:27)quig Wrote: 1. I have a RPi3 running #816 and have noticed a strange behavior with exiting games.  I use a harmony one remote and lirc.  If I am playing a game (NES or SNES) and I hit the exit button on my remote, I go back to the list of my ROMS (which are hosted on my NAS).  I can used the arrows on the remote to move up and down to select another ROM.  When I hit the OK button on my remote, the screen flashes (it looks like it is killing the old game I was playing).  I then have to hit the OK button again to bring up the list of emulators.  When doing these same steps for movies, I do not have to hit OK twice.
Can you post a debug log?
(2018-08-17, 04:27)quig Wrote: 1. I have a RPi3 running #816 and have noticed a strange behavior with exiting games.  I use a harmony one remote and lirc.  If I am playing a game (NES or SNES) and I hit the exit button on my remote, I
2. When my bluetooth PS3 controller shuts itself off after not being used for a couple of minutes, when I wake it back up I can no longer control the game.  I am able to hit the PS3 button and bring up the in game dialog and exit.

I've added this to my list of input issues: https://github.com/garbear/xbmc/issues/79. It is something I plan to address when I do the Player Manager.
(2018-08-17, 04:27)quig Wrote: 1. I have a RPi3 running #816 and have noticed a strange behavior with exiting games.  I use a harmony one remote and lirc.  If I am playing a game (NES or SNES) and I hit the exit button on my remote, I
3. Also, I see errors like the following
 22:25:35.441 T:1801425776 ERROR: CNFSFile::Open: Unable to open file : '//ROMs/SNES/Chrono Trigger (U) [!].sav' error : 'open call failed with "NFS: Lookup of /ROMs/SNES/Chrono Trigger (U) [!].sav failed with NFS3ERR_NOENT(-2)"'
22:25:35.442 T:1801425776 ERROR: Failed to open savestate for writing
but then it writes them to ~/.kodi/userdata/Savestates/InGameSaves

Can you post a debug log?
Reply
(2018-08-17, 04:27)quig Wrote: 1. I have a RPi3 running #816 and have noticed a strange behavior with exiting games.  I use a harmony one remote and lirc.  If I am playing a game (NES or SNES) and I hit the exit button on my remote, I go back to the list of my ROMS (which are hosted on my NAS).  I can used the arrows on the remote to move up and down to select another ROM.  When I hit the OK button on my remote, the screen flashes (it looks like it is killing the old game I was playing).  I then have to hit the OK button again to bring up the list of emulators.  When doing these same steps for movies, I do not have to hit OK twice.

This issue sounds vaguely similar to this one. I still haven't been able to figure out a rhyme or reason to the lack of control after stopping playback of a game, sometimes it happens, sometimes it doesn't.
Reply
(2018-08-21, 21:36)garbear Wrote:
(2018-08-17, 04:27)quig Wrote: 1. I have a RPi3 running #816 and have noticed a strange behavior with exiting games.  I use a harmony one remote and lirc.  If I am playing a game (NES or SNES) and I hit the exit button on my remote, I go back to the list of my ROMS (which are hosted on my NAS).  I can used the arrows on the remote to move up and down to select another ROM.  When I hit the OK button on my remote, the screen flashes (it looks like it is killing the old game I was playing).  I then have to hit the OK button again to bring up the list of emulators.  When doing these same steps for movies, I do not have to hit OK twice.
Can you post a debug log?
(2018-08-17, 04:27)quig Wrote: 1. I have a RPi3 running #816 and have noticed a strange behavior with exiting games.  I use a harmony one remote and lirc.  If I am playing a game (NES or SNES) and I hit the exit button on my remote, I
2. When my bluetooth PS3 controller shuts itself off after not being used for a couple of minutes, when I wake it back up I can no longer control the game.  I am able to hit the PS3 button and bring up the in game dialog and exit.

I've added this to my list of input issues: https://github.com/garbear/xbmc/issues/79. It is something I plan to address when I do the Player Manager.
(2018-08-17, 04:27)quig Wrote: 1. I have a RPi3 running #816 and have noticed a strange behavior with exiting games.  I use a harmony one remote and lirc.  If I am playing a game (NES or SNES) and I hit the exit button on my remote, I
3. Also, I see errors like the following
 22:25:35.441 T:1801425776 ERROR: CNFSFile::Open: Unable to open file : '//ROMs/SNES/Chrono Trigger (U) [!].sav' error : 'open call failed with "NFS: Lookup of /ROMs/SNES/Chrono Trigger (U) [!].sav failed with NFS3ERR_NOENT(-2)"'
22:25:35.442 T:1801425776 ERROR: Failed to open savestate for writing
but then it writes them to ~/.kodi/userdata/Savestates/InGameSaves

Can you post a debug log?  
debug log for #1 and #3: debug log this failed to upload from within kodi.  I had to manually get the log and upload it.
debug log for #2: debug log this also failed and was manually uploaded.

I tested uploading a debug log after a reboot and can successfully upload, so something with games is causing uploading to fail
Reply
(2018-08-18, 06:25)xodi Wrote: Crashed on startup with Beta1 release, but today's nightly build works well.
  
@xodi I think I found the problem, I'll upload some builds tonight, can you give it a try tmrw?
Reply
(2018-08-23, 00:22)garbear Wrote:
(2018-08-18, 06:25)xodi Wrote: Crashed on startup with Beta1 release, but today's nightly build works well.
  
@xodi I think I found the problem, I'll upload some builds tonight, can you give it a try tmrw? 
Definitely.
Reply
@xodi new Android build is up: https://github.com/garbear/xbmc/releases
Reply
(2018-08-23, 20:43)garbear Wrote: @xodi new Android build is up: https://github.com/garbear/xbmc/releases
 Kodi can start now. But got error "Failed to install add-on: Shader Preset Support. An unknown error has occurred" after each time Kodi started:

19:28:00.893 T:367166597008   DEBUG: ADDON: Dll Initializing - Shader Preset Support
19:28:00.894 T:367166597008   DEBUG: SECTION:LoadDLL(/data/app/org.xbmc.kodi-1/lib/arm64/libgame.shader.presets.so)
19:28:00.894 T:367166597008   DEBUG: Loading: /data/app/org.xbmc.kodi-1/lib/arm64/libgame.shader.presets.so
19:28:00.897 T:367166597008   ERROR: Unable to load /data/app/org.xbmc.kodi-1/lib/arm64/libgame.shader.presets.so, reason: dlopen failed: cannot locate symbol "RARCH_ERR" referenced by "/data/app/org.xbmc.kodi-1/lib/arm64/libgame.shader.presets.so"...
Reply
(2018-08-24, 04:34)xodi Wrote:
(2018-08-23, 20:43)garbear Wrote: @xodi new Android build is up: https://github.com/garbear/xbmc/releases
 Kodi can start now. But got error "Failed to install add-on: Shader Preset Support. An unknown error has occurred" after each time Kodi started:

19:28:00.893 T:367166597008   DEBUG: ADDON: Dll Initializing - Shader Preset Support
19:28:00.894 T:367166597008   DEBUG: SECTION:LoadDLL(/data/app/org.xbmc.kodi-1/lib/arm64/libgame.shader.presets.so)
19:28:00.894 T:367166597008   DEBUG: Loading: /data/app/org.xbmc.kodi-1/lib/arm64/libgame.shader.presets.so
19:28:00.897 T:367166597008   ERROR: Unable to load /data/app/org.xbmc.kodi-1/lib/arm64/libgame.shader.presets.so, reason: dlopen failed: cannot locate symbol "RARCH_ERR" referenced by "/data/app/org.xbmc.kodi-1/lib/arm64/libgame.shader.presets.so"... 
  
I can reproduce. For now, just disable it in the add-on manager.
Reply
  • 1
  • 138
  • 139
  • 140(current)
  • 141
  • 142
  • 167

Logout Mark Read Team Forum Stats Members Help
RetroPlayer Test Builds (updated for Nexus)16