2014-03-12, 06:59
I started to rebase on Gotham B1 and things were going smoothly until... STRING CONFLICTS!!! both retroplayer and some minor beta 1 bugfix lay claim to the same string IDs, which means much work on my part because I didn't stick to a reserved block of string IDs. I started to fix this, and immediately got sidetracked by two different sub-projects. One is a re-write of the joystick API, which means less complexity and fewer bugs. The other is a super secret new API that I'm almost finished with, which means something unbelievably cool is coming in the very near future. It might take me a while to drudge through the rebase, but don't assume other cool things aren't happening in its place