2014-05-12, 23:48
I rebased retroplayer on Gotham_r2. This means that retroplayer is now a patch on top of gotham, so openelec 4.0 should be easy and your userdata folder is portable between gotham and retroplayer.
This milestone contains a shiny new feature - a generic Game API for xbmc. In an effort to encapsulate libretro-specific code, xbmc's libretro interface has now been pushed into an add-on that can be loaded in xbmc. The add-on is basically a compatibility layer, so all emulators implementing the libretro API can be used with the Game API as well.
Although the xbmc code is finished, the python script I used to generate the addons needs to be updated still. So we have a retroplayer but no emulators. When I get a chance I'll finish up the build script, but I'm not sure when that'll be. The python scripts are at https://github.com/garbear/repository.libretro if anyone wants to help with that.
If you want to help hack on retroplayer, make sure you checkout the retroplayer-13 branch at https://github.com/garbear/xbmc/tree/retroplayer-13
This milestone contains a shiny new feature - a generic Game API for xbmc. In an effort to encapsulate libretro-specific code, xbmc's libretro interface has now been pushed into an add-on that can be loaded in xbmc. The add-on is basically a compatibility layer, so all emulators implementing the libretro API can be used with the Game API as well.
Although the xbmc code is finished, the python script I used to generate the addons needs to be updated still. So we have a retroplayer but no emulators. When I get a chance I'll finish up the build script, but I'm not sure when that'll be. The python scripts are at https://github.com/garbear/repository.libretro if anyone wants to help with that.
If you want to help hack on retroplayer, make sure you checkout the retroplayer-13 branch at https://github.com/garbear/xbmc/tree/retroplayer-13