2016-02-01, 23:02
(2016-02-01, 18:53)martinconroy Wrote: 1) The installation is simple (at version 15.2) and simply replaces the existing version
Yes, it should be zero-configuration
(2016-02-01, 18:53)martinconroy Wrote: 2) There are however no emulators for major systems (e.g. N64/Sega) in place by default
3) Work on these emulators is ongoing (as per the matrix) but there is no simple solution to get these working - i.e. nowhere they are readily available to "add-in"?
Windows is missing a lot of emulators, but the problem for most is actually incredibly simple. They just don't build on Jenkins, our buildbot. Usually it's just a compile error that can be fixed with a quick patch. For example, on bNES, I had to change 3 lines that didn't parse correctly with MinGW.
We load libretro cores unmodified (just renamed), so if jenkins can't build an add-on, you can download the core from the libretro builtbot and the add-on XML fluff from https://github.com/kodi-game, or create the XML by hand using an existing add-on for reference. I used to create libretro cores this way until the build system guys gifted us with our binary add-on build system.