2016-05-11, 00:01
(2016-05-05, 14:59)Montellese Wrote: Next problem is that after having played a game for platform A input only ever works for that platform (but independent of the actual emulator). So when first playing a NES game and then switching to an SNES game input isn't handled and the following error appears:
I first played Super Mario Bros. in FCEUmm, then in Nestopia and then I wanted to play Super Mario World on SNES but it looks like FCEUmm (the first emulator used) still tries to handle input. The same problem exists if I do it the other way around see the log from trying to play something in FCEUmm after having played in Snes9x:Code:Debug Print: Button [ 0 ] on Xbox 360-compatible controller released
Debug Print: Feature [ b ] on game.controller.snes released
Debug Print: AddOnLog: NES (FCEUmm): Can't find <controller> tag for controller "game.controller.snes"
Debug Print: Feature [ a ] on game.controller.default released
Code:Debug Print: Button [ 7 ] on Xbox 360-compatible controller released
Debug Print: Feature [ start ] on game.controller.nes released
Debug Print: AddOnLog: SNES (Snes9x): Can't find <controller> tag for controller "game.controller.nes"
Debug Print: Feature [ start ] on game.controller.default released
Debug Print: Button [ 7 ] on Xbox 360-compatible controller pressed
@Montellese I've found and fixed this issue.
(2016-05-10, 22:30)Serg86 Wrote: There's another issue I found while testing various cores. Under the game menu, when adding a source, you can't remove it, actually you can't do anything with it except to add it to favourites. Not sure if it's the same for TV Shows and Movies, since I don't have any on this installation.
Thanks, I just noticed this. The fix will be in the next build posted (prolly tonight)