RetroPlayer Test Builds (updated for Leia)

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MrTarantula Offline
Posts: 64
Joined: Jan 2016
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Post: #1576
(Yesterday 18:08)Szymon_Zy Wrote:  I wonder ... because @the moment using retroplayer is rather complicated are you going to provide some documentation for end users at the wiki?

You mean this section of the wiki? It has a decent amount of information at the moment. Things are still so up in the air that it doesn't make sense to write a bunch of documentation yet. Retroplayer isn't quite ready for end users yet, but it's getting closer, especially with some recent PR's coming down the pipe. Maybe after the game library is implemented it will be easy enough for end users to get up and running.
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garbear Online
Team-Kodi Developer
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Post: #1577
(Yesterday 19:36)Powerhouse Wrote:  Retroplayer is not complicated, there just isn't a lot of directions that are easy to understand at the moment. So let me help out a bit.

1. Download one of the builds from the first page of this thread (the ones from Garbear have everything basically setup already). I'm using the Windows version for comparison, and have an Xbox One controller, but have also used an Xbox 360 controller).

2. If you have a joystick (I suggest an Xbox 360, Xbox One, or Playstation controller), plug it in. It should be recognized by your OS.

3. Start Kodi 18 alpha (again the Garbear version).

4. If you have ROMS add them to the system, just like you would add Movies or TV shows (they should be in separate directories, but under a general ROMS folder. For example:

5. Search for a game you want to play, and click it (no artwork when scrolling through your ROMS at this time though, so everything is very plain). You will be prompted for what core you wish to play this game with, choose any one you like. If something doesn't work, try a different one next time.

6. For an even better experience, use the Internet Archive ROM launcher (IARL) instead.
You will need to install the ZachMorris repo to install this add-on. So add his repo (download the zip file, and add it manually to Kodi). Then from his Repo in Kodi, install the IARL.

7. Be sure to follow the Install Instructions, then the Setup section: With the setup section, start at Step 2 (unless you are currently using RetroArch). Step two is once you are in Kodi, and you need to make changes to IARL for the program to work correctly. One final thing, you need to RUN THE WIZARD in step 4, this is very important or you get errors when you try to launch any ROM.

8. Once the IARL is installed, you will have access to Tons of systems and thousands of ROMS. These have artwork, and even short video clips on some of them. I've played NES, SNES, MAME and SCUMM games, and all were very easy to launch and play.

Hope this helps anyone struggling with this out.

@Powerhouse thank you for your excellent documentation writeup. My problem is that I have a vision of how simple and intuitive the finished product will be, but our current piecemeal system has a lot of holes that really impede usability. These instructions highlight exactly where the pain points are and give me a clear idea of what needs to be improved.

I've split your post to the RetroPlayer documentation subforum:

BTC: 1JtXwJdGdE9YnYgThWBT2StFCU5sEYkbVD (personal), (foundation). Donations in the form of controllers, especially ones that don't work in Kodi, are also appreciated.
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