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RetroPlayer Test Builds (updated for Nexus)
I've uploaded new 20.2 stable releases: https://github.com/garbear/xbmc/releases

Changelog:
 
  • Fixed crash in Player Viewer when changing ports
  • Fixed Guide button on Windows

No new alpha builds, I'll wait until v21 Alpha 3 in the next week or so for new alpha builds.
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Nice work. Waiting for the LE builds.

EDIT: Can you please share also the LE repo from which the LE build is being made? I might need to build the image for my new HTPC with modifications (mainly add the RAID support).
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(2023-04-03, 22:44)KOPRajs Wrote: @garbear Unfortunately, I've got another RP bug to report. This one is unrelated to either the shaders or the memory bug, but it might have something in common with the memory bug, as it also affects only the PCSX emulator. The problem is that the emulator runs too fast. Like twice (or even more) faster than it should.

This happens in official LibreELEC builds for my Rockchip RK3399 (even before the Kodi 20.1, possibly even in Kodi 19.x). It affects all games I've tried in the PCSX emulator, but it does not happen in CoreELEC on my second box.

I've even tried to copy the PCSX core from one box to the other (as they are both ARMv8), but it still only happens on the LibreELEC RK3399 and not on the CoreELEC S922X.

The main difference between the two is that the LibreELEC is using the DMA RP renderer (and the GBM graphics stack), while the CoreELEC is using the GLES RP renderer (and the fbdev driver).

EDIT: Also I've noticed, that while most of the games run too fast from the start of the game, Worms World Party runs the intro video in normal speed and after the game switches resolution for the menu, it starts to run too fast as well.

Unfortunately this issue still persists. This time I've seen it on RPi4. Stock LE 11.0.3 (Kodi 20.2) installation. All games in PCSX-reArmed run fast and then got stuck (looks like a timing issue). The same emulator runs fine on my Amlogic S922X box. Because the RPi4 and the Amlogic box both use ARMv8, I've tried to copy the working emulator binary (.so) from CoreELEC to the RPi4 running LibreELEC, but the result is the same. So the exact same binary runs fine in CoreELEC (S922X) but is unstable and fast on both RPi4 and RK3399 in LibreELEC.

EDIT: I've tried LE 12 nightly on the RPi4 (they have switched to 64-bit build - aarch64). PCSX runs fine there, but it crashes Kodi when quiting the emulator. The same issue (Kodi crash when exiting the emulator) also happens on LE generic x86-64 build, so it seems to be another issue. This one seems to be specific to 64-bit.
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Hello,

Not sure if i'm in the right place but maybe someone can help me.
I used retroplayer in the past with an Xbox 360 controller with no problem.
I tried again this week-end to play to SNES and it seems that the control doesn't "switch" to retroplayer when I start a game.
I can navigate throught Kodi with the controller but not play - I can quit the game with the controller for exemple but if i press "start", nothing happen.
Of course i mapped the SNES controller with my Xbox Controller in the dedicated section.

Can someone help me?
I use a Nvidia Shield pro (so Android TV)

Thanks
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Hey just as a heads up your new LE12 builds are 404ing.
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(2023-09-11, 20:14)sunlollyking Wrote: Hey just as a heads up your new LE12 builds are 404ing.

Wait until I announce, then all links will resolve.

That said, announcement! With the new 21 Alpha 3 release comes 21 Alpha 3 builds: https://github.com/garbear/xbmc/releases
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(2023-09-11, 17:05)GuiZ Wrote: Hello,

Not sure if i'm in the right place but maybe someone can help me.
I used retroplayer in the past with an Xbox 360 controller with no problem.
I tried again this week-end to play to SNES and it seems that the control doesn't "switch" to retroplayer when I start a game.
I can navigate throught Kodi with the controller but not play - I can quit the game with the controller for exemple but if i press "start", nothing happen.
Of course i mapped the SNES controller with my Xbox Controller in the dedicated section.

Can someone help me?
I use a Nvidia Shield pro (so Android TV)

Thanks

 Please try version 21 Alpha 3. It should include the fix. You can either grab a release from the Kodi download page or try one of my test builds: https://github.com/garbear/xbmc/releases
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Smashing thanks! Got it all working.
All the best of LE Linux HDR and the game branches !
Did you ever get a chance to look into rumble ?
Rumble seems to be supported by Kodi as my 8bitdo pro2 rumbles when synced but no retroplayer support yet
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Hello

Thanks for your answer. Is there a plan to port the fix to Kodi 20? I prefer keeping my main device with a stable version if possible.
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(2023-09-12, 21:43)GuiZ Wrote: Hello

Thanks for your answer. Is there a plan to port the fix to Kodi 20? I prefer keeping my main device with a stable version if possible.

The fix was backported in https://github.com/xbmc/xbmc/pull/23498 and will appear in Kodi 20.3. However, there might not be a 20.3, so either grab a Nexus nightly or grab my latest 20.2 release with the fix: https://github.com/garbear/xbmc/releases
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Hello

Thanks for your help. All is working again
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