So I'm having a few problems getting this to work.
I'm trying to make a local version work.
My plugin contains the following items:
The latest version of the pyxbmct folder
icon.png
addon.xml with the following code:
Code:
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<addon id="script.pyxbmct.demo"
name="Husvagn Demo"
version="0.0.1"
provider-name="Aweponken">
<requires>
<import addon="xbmc.python" version="2.1"/>
</requires>
<extension point="xbmc.python.script" library="default.py">
<provides>executable</provides>
</extension>
<extension point="xbmc.addon.metadata">
<platform>all</platform>
<summary lang="en">Husvagn Demo</summary>
<description lang="en">Just a testing demo...</description>
</extension>
</addon>
default.py containing the following code:
Code:
# Import PyXBMCt module.
from pyxbmct.addonwindow import *
# Create a window instance.
window = AddonDialogWindow('Hello, World!')
# Set window width, height and grid resolution.
window.setGeometry(400, 400, 1, 1)
# Show the created window.
window.doModal()
I've just modified the addon.xml from script.pyxbmct.demo. XBMC can't start the plugin at all. It's kinda weird that I've changed the icon.png to a different picture than the script.pyxbmct.demo but it still shows the "under construction" image, even after reinstall.
Any help?