Savegames in alpha 12
#16
(2015-09-10, 12:24)garbear Wrote: Savestates are only compatible with the libretro core that created them. But how does that restrict everyone to Kodi? RetroArch uses the same libretro cores, and thus the same savestates. You can load saves on any device/emulator that supports libretro

Thats what I wanted to hear, it sounded a bit like you would design a specific kodi save game format Wink
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#17
no, that would piss off too many libretro diehards Wink
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#18
Will the conventional saving methods be available in retroplayer?
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#19
SRAM saves? yes, eventually
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Savegames in alpha 120
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