2016-09-05, 15:31
Yes this is possible if you have the knowledge or you'require willing tof spend time to achieve the needed knowledge.
You need to know C/C++, CMake and signal processing for hardcoded filters. Ifyour filter needs more settings you have to code the logic of the UI in C++ and xml (Kodi skinning).
You can browse our source code here:
https://github.com/kodi-adsp/adsp.basic/tree/master/src
Or read our API header for AudioDSP here:
https://github.com/xbmc/xbmc/blob/master...adsp_dll.h
Currently it is a bit hard to get used to our plain C AudioDSP API. That's why I started to develop adsp.template. but it is not ready for final projects. That's why you have to manage streams, settings and UI in your new addon. If it gets more stable and easier to use I will write a description.
You need to know C/C++, CMake and signal processing for hardcoded filters. Ifyour filter needs more settings you have to code the logic of the UI in C++ and xml (Kodi skinning).
You can browse our source code here:
https://github.com/kodi-adsp/adsp.basic/tree/master/src
Or read our API header for AudioDSP here:
https://github.com/xbmc/xbmc/blob/master...adsp_dll.h
Currently it is a bit hard to get used to our plain C AudioDSP API. That's why I started to develop adsp.template. but it is not ready for final projects. That's why you have to manage streams, settings and UI in your new addon. If it gets more stable and easier to use I will write a description.