Proposal for Kodi Settings Structure change [Updated 2015]

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Ned Scott Offline
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Post: #46
I like where you guys are going with this. It's a big improvement!
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davilla Offline
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Post: #47
(2014-03-15 16:44)jjd-uk Wrote:  I'm not entirely sure why the acceleration settings were split out, personally I don't like the term Acceleration even though it's technically correct. How about "Video Decode"?

Acceleration also include 'Render Method' which effects more than just video decode.


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jjd-uk Offline
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Post: #48
"Render & Decode" although that's back to a longer string.
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Piers Offline
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Post: #49
(2014-03-16 08:02)davilla Wrote:  
(2014-03-15 16:44)jjd-uk Wrote:  I'm not entirely sure why the acceleration settings were split out, personally I don't like the term Acceleration even though it's technically correct. How about "Video Decode"?

Acceleration also include 'Render Method' which effects more than just video decode.

(2014-03-16 09:49)jjd-uk Wrote:  "Render & Decode" although that's back to a longer string.

Why not move those options back under Video? Maybe, as was mentioned, it applies more for Linux systems - but on Windows it makes little sense.

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Piers Offline
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Post: #50
So, where does this (if anywhere) go from here? I'm not sure what the process is for user suggestions to the core of XBMC, despite support from a few Team XBMC members.

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un1versal Offline
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Post: #51
Submit a PR with the changes, if you understand any of it?
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Piers Offline
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Post: #52
(2014-03-16 13:14)uNiversal Wrote:  Submit a PR with the changes, if you understand any of it?

If you could explain what a PR is, then I might understand what you're talking about.

A link would be helpful.

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un1versal Offline
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Post: #53
XBMC uses git via github for development and code contributions.

a PR (pull request) is when someone forks a project via git, makes some change and submits those changes back to xbmc main development tree.

zag wrote a tut on how to use github/git on the how-to- tips and tricks

However I think much better/easier and more comprehensive github guide is http://forum.xda-developers.com/showthre...p=31304826 which for most stuff you dont need command line or learn any 3rd party programs.
(This post was last modified: 2014-03-16 16:45 by un1versal.)
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Ned Scott Offline
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Post: #54
We'll definitely use what was discussed here for v14 discussions. I'm not so good at github stuff myself, but either way, we'll be sure to not forget this. It's a big improvement.
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Ned Scott Offline
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Post: #55
If it hasn't already been mentioned, this is the file that determines where all this stuff goes: https://github.com/xbmc/xbmc/blob/master...ttings.xml

Depending on the OS one uses, it's somewhere along with XBMC's other default settings/support files and can actually be used to test this out without having to compile (in OS X it is in the XBMC.app itself, for example). At least for some of the changes here.
(This post was last modified: 2014-03-17 00:44 by Ned Scott.)
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jmarshall Offline
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Post: #56
Note that you can get this running yourself as Ned mentions. This should involve only changes to settings.xml and strings.po (add new ones), and possibly the skin (Settings.xml)

Then you can distribute those and folk can try them out and see how they work on different systems, what might be missing and so on.

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Ned Scott Offline
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Post: #57
I'm not sure if there's time for all of this to be used for v14 since we're already in feature freeze (though technically not a feature addition), but there's definitely some stuff here that should be considered.
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jjd-uk Offline
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Post: #58
If I can find out the time I'll put together a Proof of Concept unless someone volunteers whose got time to spare
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Piers Offline
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Post: #59
Bump for Kodi 15, or 16.

Developers' opinions?

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Kib Offline
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Post: #60
I nudged @jjd-uk on our internal forums, maybe he is still interested Smile
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