Animation Suggestion: Flip
#1
animation that would be nice to have... flip.

this would allow some cool stuff like animating flipping a coin, etc.

...to make it really 'sparkle'... allowing multiple images in a single definition would allow a multi-sided flip. but just a single image flip would be sweet.
I'm not an expert but I play one at work.
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#2
would the multi-image with different angles of the images work? kinda like an animated gif.
For python coding questions first see http://mirrors.xbmc.org/docs/python-docs/
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#3
would that be possible without having a "z" coordinate ? ..i'm affraid not.
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#4
that may work... of course an animated gif's quality greatly depend on the number of frames of the gif.

initially...i'd like to 'flip' an image to make it look like it is spinning (top over bottom) when a menu selection is made.
I'm not an expert but I play one at work.
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#5
ehm

a a flip would be a rotation with angle pi, no?

we do support rotation. wouldn't that work?
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#6
(spiff @ april 03 2006,06:41 Wrote:ehm

a a flip would be a rotation with angle pi, no?

we do support rotation. wouldn't that work?
i think it would need to flip using the x axis (at 0) and exchange the -y with +y coordinates.

can you give an example of a rotation that would work?



I'm not an expert but I play one at work.
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#7
if you need to rotate around another axis than z, it ain't supported.

from your last comment, a rotation around only the z axis can't accomplish this,
as you want a mirroring (i didn't think upside down would matter..)
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#8
i did not know xbmc supported a z axis? a 'flip' would rotate around the x axis... think of flipping a coin.
I'm not an expert but I play one at work.
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#9
heads :d
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#10
@Smokehead, if you were refering to my post. what i was trying to say was create images (in photoshop) at the different views of the flip and just use a multi-image control. i was not saying use the built in animation "rotate".

i think you might get better results this way than using an animated gif?
For python coding questions first see http://mirrors.xbmc.org/docs/python-docs/
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#11
affini,

while we don't support a z-axis, think of what axis a rotation in the plane has to be around.
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#12
from what i can see it'd be quite difficult  from reading up on threads elsewhere relating to logos etc...



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#13
multi-image might work pretty well
I'm not an expert but I play one at work.
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#14
you might end up with an xml the size of the 12th testiment but yes Smile
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Animation Suggestion: Flip0