Release [Windows] Kodi - Texture Tool (.xbt)
(2019-02-13, 19:49)ronie Wrote:
(2019-02-13, 19:45)supp Wrote:
(2019-02-13, 19:41)chrissix Wrote: @supp 

That even if one does not change a textures.xbt, simply decompile it and then compile  again and then has different file size, I noticed also already.
 yes, i noticed that aswell, but i cant tell you whats the difference. anyway no one ever said its not working or things changed, so this should be fine.    
 it's recommended to use dupecheck when running TexturePacker. it might save a few kb.    
 @ronie @chrissix 

found it, http://mirrors.kodi.tv/build-deps/win32/

texturepacker 1.1.1-v2 which is used since version 2.7.x (i guess) is crashing, and gets a 0kb file.
i tried this version and compiled the textures.xbt a few minutes ago.

with 1.9.0 - i downgraded to 1.1.0 and its working fine.
so good news, with the update from yesterday, things should work.

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0kb is texturepacker 1.1.1 issue, not related to Kodi - Texture Tool.
Use Texture Tool v.1.9.0


TexturePacker -input C:\Users\Rene2.DESKTOP-TN3IKD1.000\Desktop\sdfdsfsdf -output C:\Users\Rene2.DESKTOP-TN3IKD1.000\Desktop\3.xbt > out.txt
texture packer 1.1.1 is crashing with: Error writing header to file
Tried to compile the 160mb textures.xbt 3 times from batch (cmd), always error.
works fine with small texture files (sometimes).
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Messages In This Thread
RE: [Windows] Kodi - Texture Tool (.xbt) - by supp - 2019-02-13, 19:54
Texture Tool Help - by newbie99 - 2017-02-25, 19:10


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