Savegames
#1
Hi!

I could not merge the old savegame code from garbear into retroplayer-13 so I decided to implement something myself because I really need that feature. My current Implementation is pretty simple and saves the same way the original retro system would do (e.g. SNES saves directly on the cartridge). It is a proof of concept implementation that cannot be merged right now but if some people are interested in this feature I can put some work into it and talk with garbear. It is not very much code so maybe we can merge it...

I will push it to github next week so you can take a look.

current implementation behaves like a real retro system:

1) start game -> previous savegame is loaded if available
2) play game (use builtin save functionality)
3) press stop -> save savegame

*.srm file will be created in the same folder the rom itself is located.

Post something here if you find this useful otherwise I won't put any more effort in it.
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#2
Nice!

Always worth getting it up on github so we can see the code.
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#3
Very cool.
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#4
(2014-10-03, 21:36)Dippo Wrote: Post something here if you find this useful otherwise I won't put any more effort in it.
Yes please continue your work on this and share!
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#5
Here is the repo: github

I don't know if every libretro core supports save states. I tested it on bsnes (SNES) and pcsx-rearmed (Playstation).

My xbmc setup runs on Linux but I guess that won't make a difference for this implementation.
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#6
nice work! sorry it took me so long to get around to checking this out. lemme know when you resume this effort and I'll help out in any way I can.
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