2015-02-23, 12:48
I like the lines - way better then showing the "name"/label of a button along with some mapped action. I'd at least avoid having too many text on screen - less is better IMO and with the lines you directly see which button does what - even if you have no idea what button "R2" is. So I like you screenshot above pretty much garbear, but I wouldn't show the button labels if no action is mapped yet - simply state that it's unmapped/undefined. I know this doesn't answer if the lines need to be dynamically generated or not. IMO it's no necessity (at least not for a first version) but would ofc be a nice thing to have. Maybe these could be handled via our GUILib in general - so adding some graph/plot features to it that skins could make use of also in other parts of the UI.