2015-02-14, 18:53
(2015-02-14, 18:00)da-anda Wrote:Thanks for latest log. It trows light on problem. So, processor reported what possible values of contrast is(2015-02-14, 12:58)afedchin Wrote: @da-anda - I mean what renderer uses values reported by video processor Min/Max and Default and then use two ranges Min-Default and Default-Max depend on current post processing settings. Why processor doesn't accept some values? I don't know. Need a more investigation.Ok, just tested the very same thing with Helix 14.1 and it's working there with DXVA2 enabled - so it seems to be related to your changes (or DX11). Here is a debug log of latest build (from today) where I tried to change the contrast setting.
Code:
Filter 1 has following params - max: 2, min: 0, default: 1