WIP Windows DirectX 11 upgrade test thread
#68
@Martijn
I've think about this since then I've started porting to DX11. but unfortunatly it is not easy (may be I'm wrong). First of all to create a device that supports the debug layer, you must install the Windows SDK for Windows 8 to get D3D11_1SDKLayers.dll. Also you need Dxgidebug.dll. And lastly all debugging messages are send to VS debug layer. I'm not c++ guru (I'm C# programmer Smile ) and I don't know how to forward debug output to a file in c++.
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Messages In This Thread
New build 14/02/2015 - by afedchin - 2015-02-14, 15:16
RE: Windows DirectX 11 upgrade test thread - by afedchin - 2015-02-23, 12:06


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