WIP Windows DirectX 11 upgrade test thread
I've think about this since then I've started porting to DX11. but unfortunatly it is not easy (may be I'm wrong). First of all to create a device that supports the debug layer, you must install the Windows SDK for Windows 8 to get D3D11_1SDKLayers.dll. Also you need Dxgidebug.dll. And lastly all debugging messages are send to VS debug layer. I'm not c++ guru (I'm C# programmer Smile ) and I don't know how to forward debug output to a file in c++.
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New build 14/02/2015 - by afedchin - 2015-02-14, 15:16
RE: Windows DirectX 11 upgrade test thread - by afedchin - 2015-02-23, 12:06

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