WIP Windows DirectX 11 upgrade test thread
The log entry contains information about what the driver reports to the application (Kodi in our case). This means that the driver doesn't support these methods of deinterlacing. That's all. You can belive or not, it's your right. There is a difference between Direct3D9 API and D3D11 API and drivers support these APIs in different ways. I suggest you try Windows 10 Insider Preview and as a result the new drivers.
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New build 14/02/2015 - by afedchin - 2015-02-14, 15:16
RE: Windows DirectX 11 upgrade test thread - by afedchin - 2015-06-17, 22:43

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