WIP Windows DirectX 11 upgrade test thread
(2015-06-22, 14:42)afedchin Wrote: @tungmeister, Memphiz is right. The "quality" of shadertoy screensaver/visualization depends on float precision. In DX11 float precision depends on your hardware and drivers. I also want to say that nothing has changed in this regard.

Well I'm running a GTX 970 and I'm using the same drivers as I was with the previous build?
Reply


Messages In This Thread
New build 14/02/2015 - by afedchin - 2015-02-14, 15:16
RE: Windows DirectX 11 upgrade test thread - by tungmeister - 2015-06-23, 19:54
Logout Mark Read Team Forum Stats Members Help
Windows DirectX 11 upgrade test thread6