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Thanks for information, i'll try this setting if it's still exist in actual driver (but probably not before 2 or 3 days). I'll provide feedback.
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CiNcH
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2015-07-13, 19:02
(This post was last modified: 2015-07-13, 19:02 by CiNcH.)
I did a small perforance comparison of different renderers.
Graphics: Intel HD 4000 (Ivy Bridge) @ 1080p
Content: Discovery HD (H.264 1080i)
KODI 15.0 Isengard RC2 (DirectX 11)
Render Method: DXVA
Allow hardware acceleration - DXVA2: yes
Use fullscreen window: no
Deinterlace method: Auto select
Video scaling method: DXVA
GPU-Z: 23% load @ 350-600 MHz, 57°C, 1.9W
KODI 14.2 Helix (DirectX 9)
Render Method: DXVA-HD
Allow hardware acceleration - DXVA2: yes
Use fullscreen window: no
Deinterlace method: DXVA Best
Video scaling method: DXVA
GPU-Z: 18% load @ 350-600 MHz, 55°C, 1.2W
DVBViewer w. Standard EVR (LAV Video w. dxva2n)
GPU-Z: 31% load @ 350-600 MHz, 57°C, 2.7W
Quality wise they all look pretty equal as they all use the video hardware capabilities of the Intel QuickSync engine.
Both, the DX9 and the DX11 renderers in KODI are pretty efficient. However the DX11 renderer seems to take more resources.
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Don't you think you should have compared the DX9 version of 15 RC2 to the DX11 version of 15 RC2? If you're not even using the same version, you can't rule out differences between 14 and 15 as being the cause of any variation in performance.
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CiNcH
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You are right guys. Seems I did not think too much...
KODI 15.0 Isengard RC2 (DirectX 9)
Render Method: DXVA-HD
Allow hardware acceleration - DXVA2: yes
Use fullscreen window: no
Deinterlace method: DXVA Best
Video scaling method: DXVA
GPU-Z: 18% load @ 350-600 MHz, 55°C, 1.2W
So pretty much like Helix when it comes to DX9 performance.
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Well, that is interesting. But what about other states? Like just rendering the main screen? Or when decoding something in software? 1080p vs 1080i?
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fritsch
Team-Kodi Developer
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Also we don't know if perhaps DX11 uses another scaling algorithm, a better one? :-)
First decide what functions / features you expect from a system. Then decide for the hardware. Don't waste your money on crap.
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Guys i was able to compile fine kodi but i tried to compile isenguard with dx11 and i get a ton of errors.
I have upgraded to studio 13 but i don't know if there are any other differencies from kodi compiling.
Is there anywhere an info about it?
Thx
Chris
There's no substitute for experience