WIP Windows DirectX 11 upgrade test thread
I'll try to explain.

1. In your first log (which is NO OK) I saw what Kodi uses High Quality Shaders (with DXVA rendering) which require more GPU resources.
Quote:23:19:24 T:1344 DEBUG: CWinShader::LoadEffect - loading shader special://xbmc/system/shaders/convolutionsep-6x6_d3d.fx
2. In your second log (which is OK) I saw what Kodi uses Auto scaling (i.e DXVA) which requires less GPU resources.
3. The cases 1 and 2 are different -> the result is different also.
4. The GPU power state is managed by the driver. You just can set it's parameter in CCC. (I don't know how exactly. I have no AMD GPU) Just read this post http://forum.kodi.tv/showthread.php?tid=...pid2050914 and try to find same setting in CCC.
5. DX9 version requires a little more resources and driver decides to do not switch into power safe mode. DX11 requires a little less power and driver can decide to going into power safe mode which cause a performance issue. You can try to look at GPU states whit GPU-Z utility (Sensors tab).
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Messages In This Thread
New build 14/02/2015 - by afedchin - 2015-02-14, 15:16
RE: Windows DirectX 11 upgrade test thread - by afedchin - 2015-09-17, 11:19
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