2007-12-15, 01:30
wHack Wrote:It seems to me that if you guys aquired a few devs who understood how to write stuff at this lower level the conversion would be quite possible and much cleaner and more efficient than using a full featured OpenGL layer.
Once libps3rsx is more mature and the API is somewhat finalized, it might be something I (personally) would consider, until then there's no point starting a new rendering interface only to have the API change every few weeks. I don't think any of the other devs care about a PS3 port. In addition, the priority now is to stabilize the Linux port and make it feature complete. There's still work to be done but it's getting there. Maybe by the time the Linux port is stable, libps3rsx would be as well and it's something that could be considered.