2015-08-15, 01:01
KODI DSPlayer Current Version with "Shared Texture" vs "Shared Surfaces Queue"
you have to see this at 60fps
from the first version until now i worked to make the madVR support in Kodi always less invasive, day by day i removed alot lines of code to make the madVR integration even lighter
now with this latest change i think that it's invisible, Kodi now performs the rendering in the main application thread as usual, there are only three lines of code for madVR to send the Under/Over layer of the GUI
- smoother animations
- less dropped frames by navigating in the menu while madVR playback
- no trace of gui textures corruptions during the animations
- less chances to crash
you have to see this at 60fps
from the first version until now i worked to make the madVR support in Kodi always less invasive, day by day i removed alot lines of code to make the madVR integration even lighter
now with this latest change i think that it's invisible, Kodi now performs the rendering in the main application thread as usual, there are only three lines of code for madVR to send the Under/Over layer of the GUI
- smoother animations
- less dropped frames by navigating in the menu while madVR playback
- no trace of gui textures corruptions during the animations
- less chances to crash