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Kodi DSPlayer – DirectShow Player for Windows
(2016-02-01, 10:00)gotham_x Wrote: It seems that this operator NOT fit

Image

there is still a "(=3D)" in there. line 2.
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FINALLY!!!

Great observer, I thank you for pointing out that, escaped completely and, not least, thank Warner306 for its infinite patience and support.

Now I can devote myself to find a more conservative settings for 1080p 3D content, for my card GTX 970.
if you have some ideas about, it is always welcome.

THANKS
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(2016-02-01, 15:57)gotham_x Wrote: FINALLY!!!

Great observer, I thank you for pointing out that, escaped completely and, not least, thank Warner306 for its infinite patience and support.
Always happy to help. Smile
For troubleshooting and bug reporting please make sure you read this first.
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Kodi Jarvis RC3 + dsplayer with all update until now (02/02/2016)

link for download:

https://dl.dropboxusercontent.com/u/7799...0.dx11.exe

Warnings:
- This is an unofficial Kodi build not from Team Kodi.
- This build comes with no warranties, explicit or implied, and you use it at your own risk.
- This build was compiled by Wanilton, for use only in Windows OS, and have same functions official Kodi Jarvis build Nightly + dsplayer support.

git:

https://github.com/mediaBrasil/xbmc/tree...r_dsplayer
MediaBrazil forum Website - Youtube Channel
Aeon MQ9-0.1.0 & Ace2 Skin Team
MarcosQui Website Donate and support us.
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I noticed this variable in some rules for operators.

Question.
What meaning to this operator (deintFps > 24) and inserted for example in a profile that leads these rules:

if (3D) and (srcWidth > 1280) "1080p 3D"
else if (3D) and ((srcWidth <= 1280) and (srcHeight> 720)) "1080p 3D"

Which difference leads to the above profile, with and / or without operator (deintFps > 24)
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For my profiles 1080p, 720p , HD, 1080p 3D, I have created as many profiles (Processing) and (Rendering) with modifications, of course, taking the same rules inserted to (Scaling Algorithms)

With a 1080p movie playback is hooked profile (Scaling Algorithms) 1080p bold, OK.

NOT 'so to (Processing) and (Rendering) is hooked profile 1080p 3D Huh

To content 720p , SD , and 3D 1080p profile (Processing) and (Rendering) are engaged in symbiosis. .OK

To better understand cheerful 3 screenshots.

(Scaling Algorithms) Movie 1920x1080
Image

(Processing) Movie 1920x1080
Image

(Rendering) Movie 1920x1080
Image


I really do not quite understand.
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(2016-02-02, 17:09)gotham_x Wrote: I noticed this variable in some rules for operators.

Question.
What meaning to this operator (deintFps > 24) and inserted for example in a profile that leads these rules:

if (3D) and (srcWidth > 1280) "1080p 3D"
else if (3D) and ((srcWidth <= 1280) and (srcHeight> 720)) "1080p 3D"

Which difference leads to the above profile, with and / or without operator (deintFps > 24)

I believe deintFps refers to how many frames you're getting after deinterlacing, you can then use that as a variable as well to choose 1080p60 or 1080p24.. As such:

if (deintFps <= 24) and ((srcWidth > 1280) or (srcHeight > 720)) "1080p24"
else if (deintFps > 24) and ((srcWidth > 1280) or (srcHeight > 720)) "1080p60"

Regards
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If I understand correctly, operators These variables must be waived if you are playing 1080i interlaced video content, is' correct?
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(2016-02-02, 20:32)gotham_x Wrote: If I understand correctly, operators These variables must be waived if you are playing 1080i interlaced video content, is' correct?

Correct.

Also, I don't understand your quesiton, it's just a bunch of words put together, please elaborate:
gotham_x Wrote:For my profiles 1080p, 720p , HD, 1080p 3D, I have created as many profiles (Processing) and (Rendering) with modifications, of course, taking the same rules inserted to (Scaling Algorithms)

With a 1080p movie playback is hooked profile (Scaling Algorithms) 1080p bold, OK.

NOT 'so to (Processing) and (Rendering) is hooked profile 1080p 3D Confused

To content 720p , SD , and 3D 1080p profile (Processing) and (Rendering) are engaged in symbiosis. .OK

To better understand cheerful 3 screenshots.

Start by taking out (not 3D) - those doesn't do anything. We would have to have (is 3D) for a (not 3D) to work. (3D) checks if it's 3D, you don't need anything to indicate 2D.
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Sorry if the post not is entirely linear, however, if you put operator (is 3D) for a (not 3D) the green check is not enabled, if you put operator (3D) for a (not 3D) the green tick is active, but it does not play 3D movie, ONLY 2D.

The point of my question is, why, when playing 1080p video, is hooked profile 1080p 3D (Processing) and (Rendering)
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if (3D) and (scrWidth > 1280) "1080p 3D"
else if (3D) and ((scrWidth <= 1280) and (scrHeight > 720)) "1080p 3D"

else if (scrWidth > 1280) "1080p"
else if ((scrWidth <= 1208) and (scrHeight > 720)) "1080p"

remove (not 3D), don't put in more 3D, just remove (not 3D). Don't use not or is 3D. Just use 3D where you wan't to check for 3D, and DON'T mention 3D or not 3D in the next ones.
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Perhaps an image makes it more.

rules as your reference.

Image

thus, does not work.
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I don't know what to tell you then, this is Madshi's words:

"if (3D) "3D Profil" else "2D Profil""

It doesn't mention anything about "not 3D" or anything. Sorry to waste your time.

Madshi comment from release of 0.90.3:
http://forum.doom9.org/showthread.php?p=...ost1753977
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I do not doubt it , at least we tried.
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(2016-02-03, 00:40)gotham_x Wrote: I do not doubt it , at least we tried.

Try removing the height and width from the 3D profile. That image you showed will fail because any 1080p movie will pick "1080p," even if it is a 3D movie.

If (3D) "1080p 3D"

Remove all other references to 3D from the other profiles. It might be necessary to use a single profile for 3D videos.
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