2006-11-09, 09:09
This is my first post. Before I get too deep into reading the code I was hoping someone could point me in the right direction, I simply want to use the video texture and render it onto some arbitrary meshes. Which object's render method should I be looking at to override to get this mesh on screen when a video is playing? Also, what format will the texture be in, will it be already as a direct x texture? If so where I can I look to see how this texture was created.. for that matter, regardless of what it is creating where is the call the creates it?
Thanks - im hoping this can help speed up the process for me, im working on a proof of concept and want to spend as little time on this as possible.
Thanks.
Thanks - im hoping this can help speed up the process for me, im working on a proof of concept and want to spend as little time on this as possible.
Thanks.