Automaticaly play (move) trailer trailer on key?
#1
Question 
Hi,
I'm trying to bind a button to my CEC remote to play the trailer for the selected movie or at least open the Movie Information window.

I tried:
<videos>
<keyboard>
<key id="252">Info</key>
</keyboard>
</videos>

<videos>
<keyboard>
<key id="252">i</key>
</keyboard>
</videos>

<videos>
<keyboard>
<key id="252">activatewindow(movieinformation)</key>
</keyboard>
</videos>

This topic - http://forum.kodi.tv/showthread.php?tid=...id=1990924

None of them works.
Can someone guide me please.

Thanks,
[email protected]
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#2
Moving to OS Independent, not RPi specific.
Texture Cache Maintenance Utility: Preload your texture cache for optimal UI performance. Remotely manage media libraries. Purge unused artwork to free up space. Find missing media. Configurable QA check to highlight metadata issues. Aid in diagnosis of library and cache related problems.
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#3
I don't think there is an action ID or built-in to play trailer, but I could be wrong.
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#4
skullmonkey I see your first trying to trigger the movieinformation with your remote.xml modification
both "info" and "activatewindow(movieinformation)" should (and does) work.

have you gotten any other modified key to work? or is this the first? I've never modified a key for cec

have you tried keymap editor?
Add-on:Keymap_Editor (wiki)

once you get movieinformation to work then you could use
SendClick(11)
(you have to be in movieinformation)
to trigger trailer
(Ned there is a built in for trailer http://kodi.wiki/view/List_of_Built_In_C...Filter.xml
under 1.41 DialogVideoInfo.xml )

skullmonkey you could create a 2 step script to trigger movieinformation and then sendclick(11)

and then attach the script to a key and presto
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#5
I meant there is no direct trailer action that can be used directly from the library and is skin independent, etc. Your idea of using a script for the two commands is a very good idea :)
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Automaticaly play (move) trailer trailer on key?00