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1Ghz CPU Xbox but XBMC reads it as 733mhz, help fixing?
dingob Wrote:Well, I've got a worthless cpu upgraded Xbox for sale then....
I have never heard of this happening before but after further investigating I found NFS Most Wanted (was PAL version) displays this behavior on Modchipped XBOX's, I tested 2 different retail DVD's of the game on 2 different consoles.

So the CPU upgrade had nothing to do with it, you may run into a game or two that has A/V synchronization problems (even after being patched) with the CPU upgrade but this issues is related to Modchip and/or BIOS.
has there been any progress on this guys??
This seems to be getting alot better
encoded a film earlier in nero digital

Nero Digital AVC highest settings cabac on deblocking on
720x480 5.1 aac

45min program 700meg


aslong as my lan cache is high enough its fine

first 36 frames dropped then its fine 0 dropped frames
average 70% cpu time going from 65% to 75%

the audio decoder is a bit buggy though there's a low pitch hum all the way through it
but it might just be my build (a week old ish)


last time i tried an encode with these settings it was a slide show
1fps..
1280x720 Xvid plays just fine
ac3 audio 448k
about 51% cpu time

Still doesnt like useing over 64meg of ram though

if free ram goes under 64meg the fps goto like 3

so i have to set lan cache size to 8meg on some stuff instead of 16
the 36 dropped frames was the available ram going under 64meg at the start of the film
setting cache down a touch so it takes it to 64meg free stopped that

its odd xbmc see's there's 128meg of ram
but realy realy dont like to use over 64meg
Shonk Wrote:1280x720 Xvid plays just fine
ac3 audio 448k
about 51% cpu time

Still doesnt like useing over 64meg of ram though

if free ram goes under 64meg the fps goto like 3

so i have to set lan cache size to 8meg on some stuff instead of 16
The NFSMW bug might point to a possible related XBMC bug, the game would slow down to near halt, a fix was to edit the HEX data so that only 64MB's of RAM was accessed & then the game would run at normal speed, of course this is just a work around to prevent a deeper unknown bug in the code.
Is Trusty still doing this upgrades? is it possible to buy an upgraded xbox from him instead of shipping back and forth?
Yes ,still .
Not sure if any advange comes from a 1Ghz Xbox with XBMC - maybe Linux or Emulators.

I think there are a few floating around... any 1Ghz owners ever do some side by side testing with a 733 box?
This is what I got about a year ago when I asked about these kinda things.......

"XBMC will not use ANY of the extra resources added to the xbox." I may recognize it as having more, but will not benifit from them.
Yep I would expect that with memory - but would think that a faster clocked CPU would just run things... well..... fasterHuh IIRC one of the devs has a 1400Mhz DreamX and said that they had no problem running the heavier skins......

Trusty any chance you could squeeeeze a 1400Mhz lump in there? Wink but then you have the £$ vs HTPC to consider.... I have HTPC but just love my Xboxes...
Sorry, by now no 1.4G available...
trusty Wrote:Sorry, by now no 1.4G available...

They're on ebay by the box load! £5 each for 1.2G.... any good?

http://cgi.ebay.co.uk/MOBILE-INTEL-CELER...1733wt_939
Geeba Wrote:They're on ebay by the box load! £5 each for 1.2G.... any good?

http://cgi.ebay.co.uk/MOBILE-INTEL-CELER...1733wt_939

I mean no 1.4G upgrade available,,, yes, you can find many kinds of CPUs,
but the problem is they are not so easy to use on XBOX ..regards,Trusty
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1Ghz CPU Xbox but XBMC reads it as 733mhz, help fixing?2